renderbug/src/Config.h

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#pragma once
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#include <Figments.h>
#include "JsonCoordinateMapping.h"
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struct HardwareConfig {
uint8_t version = 3;
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uint8_t checksum = 0;
struct Data {
char loadedProfile[16] = {0};
uint8_t lastRed = 255;
uint8_t lastGreen = 255;
uint8_t lastBlue = 255;
char lastScene[16] = {0};
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};
Data data;
static HardwareConfig load();
void save();
bool isValid() const;
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static constexpr uint16_t MAX_LED_NUM = 255;
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private:
uint8_t getCRC() const;
static constexpr uint8_t CRC7_POLY = 0x91;
};
// A task that manages the EEPROM settings and coord mapping when modified via
// Particle. This allows for multiple devices with wildly different displays to
// run the same code
struct ConfigService: public Task {
ConfigService() : Task("Configuration") {state = Task::Running;}
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void onStart();
void loop() override;
void handleEvent(const InputEvent &evt) override;
const CoordinateMapping* coordMap() const { return &m_jsonMap; }
const char* loadedProfile() const;
void overrideProfile(const char* profileName);
const char* getConfigValue(const char* key) const;
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private:
HardwareConfig m_config;
JsonCoordinateMapping m_jsonMap;
const char* m_overrideProfile = nullptr;
bool loadProfile(const char* name);
bool loadMap(const String& mapName);
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};