renderbug/src/Config.h

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#pragma once
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#include <Figments.h>
//#define PLATFORM_PHOTON
//#define PLATFORM_ARDUINO
#define RENDERBUG_VERSION 2
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struct HardwareConfig {
uint8_t version = 2;
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uint8_t checksum = 0;
struct TaskState {
char name[16] = {0};
bool isDisabled = false;
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};
struct Data {
uint16_t pixelCount = 255;
uint16_t startPixel = 0;
uint8_t lastRed = 255;
uint8_t lastGreen = 255;
uint8_t lastBlue = 255;
char lastScene[16] = {0};
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TaskState serviceStates[32];
};
Data data;
static HardwareConfig load();
void save();
bool isValid() const;
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LinearCoordinateMapping toCoordMap() const;
static constexpr uint16_t MAX_LED_NUM = 255;
#ifdef PLATFORM_PHOTON
static constexpr bool HAS_MPU_6050 = true;
#else
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static constexpr bool HAS_MPU_6050 = false;
#endif
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private:
uint8_t getCRC() const;
static constexpr uint8_t CRC7_POLY = 0x91;
};
// A task that manages the EEPROM settings and coord mapping when modified via
// Particle. This allows for multiple devices with wildly different displays to
// run the same code
struct ConfigService: public Task {
ConfigService() : Task("Configuration") {}
void onStart();
void loop() override;
void handleEvent(const InputEvent &evt) override;
const LinearCoordinateMapping* coordMap() const { return &m_coordMap; }
private:
HardwareConfig m_config;
LinearCoordinateMapping m_coordMap;
};