data | ||
lib/Figments | ||
src | ||
.gitignore | ||
.woodpecker.yml | ||
libs.txt | ||
no_ota.csv | ||
Pipfile | ||
platformio.ini | ||
README.md | ||
verify-configs.py |
Renderbug: An embedded art engine
Renderbug is a fast, efficient, and beautiful LED art engine for the ESP32 and other chipsets that are able to talk to WS2812b (aka Neopixel) RGB LEDs.
Features
- Fun to use
- Fast as hell
- Microkernel architecture
- Functional API
- JSON Configuration
- Live reconfiguration
- Connectivity over Serial, Bluetooth, MQTT, and others
- Tasklets for rendering, input, and background services
- Surface mapping and projection algorithms (batteries included)
- Automatic power management
- Sprites
- Native Home Assistant support over MQTT