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Renderbug: An embedded art engine

Documentation Status Build Status

Renderbug is a fast, efficient, and beautiful LED art engine for the ESP32 and other chipsets that are able to talk to WS2812b (aka Neopixel) RGB LEDs.

Features

  • Fun to use
  • Fast as hell
  • Microkernel architecture
  • Functional API
  • JSON Configuration
  • Live reconfiguration
  • Connectivity over Serial, Bluetooth, MQTT, and others
  • Tasklets for rendering, input, and background services
  • Surface mapping and projection algorithms (batteries included)
  • Automatic power management
  • Sprites
  • Native Home Assistant support over MQTT

Demonstration

blazing fast LEDs

Description
No description provided
Readme 620 KiB
Languages
C++ 98%
Python 0.9%
C 0.9%
Shell 0.2%