Tweak vault design to save item positions in the display

This commit is contained in:
Trever Fischer
2012-11-09 12:04:17 -05:00
parent f75aebb660
commit 06001c0281
4 changed files with 169 additions and 13 deletions

View File

@@ -23,6 +23,11 @@ class ChatEvent(Event):
super(ChatEvent, self).__init__(type='chat', data={'sender': sender,
'message': message})
class VaultContentsEvent(Event):
def __init__(self, player, items):
super(VaultContentsEvent, self).__init__(type='vault-contents',
data={'player': player, 'items': items})
class QuitEvent(Event):
def __init__(self, player):
super(QuitEvent, self).__init__(type='quit', data={'player': player})
@@ -63,6 +68,10 @@ def send_server_event(server, event):
json = dumps(event, cls=EventEncoder)
queue.put(json)
def broadcast_server_event(event):
for server in Server.objects.all():
send_server_event(server, event)
def server_broadcast(message, *args):
message = message%args
for server in Server.objects.all():

View File

@@ -100,7 +100,10 @@ class ServerEventHandler(BaseHandler):
def create(self, request):
queue = server_queue(request.server)
queue.delete(int(request.POST['job']))
try:
queue.delete(int(request.POST['job']))
except Exception, e:
pass
return {'result': 'success'}
def update(self, request):
@@ -166,18 +169,31 @@ class VaultHandler(BaseHandler):
items = []
for slot in player.vault_slots.all():
items.append({'item': slot.item, 'quantity':
slot.quantity, 'damage': slot.damage, 'data': slot.data})
slot.quantity, 'damage': slot.damage, 'data': slot.data,
'position': slot.position})
return {'items': items}
def update(self, request, playername):
player = MinecraftProfile.objects.get(mc_username__exact=playername)
vaultContents = json.loads(request.POST['contents'])['items']
stacks = player.vault_slots.all()
for stack in stacks:
stack.delete()
for item in vaultContents:
if item['item'] > 0:
VaultSlot.objects.create(player=player, item=item['item'],
quantity=item['quantity'], damage=item['damage'],
data=item['data'])
for stack in vaultContents:
updated = False
slot,created = VaultSlot.objects.get_or_create(player=player,
position=stack['position'])
if slot.item != stack['item']:
slot.item = stack['item']
updated = True
if slot.quantity != stack['quantity']:
slot.quantity = stack['quantity']
updated = True
if slot.damage != stack['damage']:
slot.damage = stack['damage']
updated = True
if slot.data != stack['data']:
slot.data = stack['data']
updated = True
if updated:
print "Saving slot %s(%s): %s"%(slot.position, slot.id, slot.item)
slot.save()
return {'success': True}

View File

@@ -0,0 +1,76 @@
# encoding: utf-8
import datetime
from south.db import db
from south.v2 import SchemaMigration
from django.db import models
class Migration(SchemaMigration):
def forwards(self, orm):
# Adding field 'VaultSlot.position'
db.add_column('vault_vaultslot', 'position', self.gf('django.db.models.fields.IntegerField')(default=0), keep_default=False)
def backwards(self, orm):
# Deleting field 'VaultSlot.position'
db.delete_column('vault_vaultslot', 'position')
models = {
'auth.group': {
'Meta': {'object_name': 'Group'},
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'name': ('django.db.models.fields.CharField', [], {'unique': 'True', 'max_length': '80'}),
'permissions': ('django.db.models.fields.related.ManyToManyField', [], {'to': "orm['auth.Permission']", 'symmetrical': 'False', 'blank': 'True'})
},
'auth.permission': {
'Meta': {'ordering': "('content_type__app_label', 'content_type__model', 'codename')", 'unique_together': "(('content_type', 'codename'),)", 'object_name': 'Permission'},
'codename': ('django.db.models.fields.CharField', [], {'max_length': '100'}),
'content_type': ('django.db.models.fields.related.ForeignKey', [], {'to': "orm['contenttypes.ContentType']"}),
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'name': ('django.db.models.fields.CharField', [], {'max_length': '50'})
},
'auth.user': {
'Meta': {'object_name': 'User'},
'date_joined': ('django.db.models.fields.DateTimeField', [], {'default': 'datetime.datetime.now'}),
'email': ('django.db.models.fields.EmailField', [], {'max_length': '75', 'blank': 'True'}),
'first_name': ('django.db.models.fields.CharField', [], {'max_length': '30', 'blank': 'True'}),
'groups': ('django.db.models.fields.related.ManyToManyField', [], {'to': "orm['auth.Group']", 'symmetrical': 'False', 'blank': 'True'}),
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'is_active': ('django.db.models.fields.BooleanField', [], {'default': 'True'}),
'is_staff': ('django.db.models.fields.BooleanField', [], {'default': 'False'}),
'is_superuser': ('django.db.models.fields.BooleanField', [], {'default': 'False'}),
'last_login': ('django.db.models.fields.DateTimeField', [], {'default': 'datetime.datetime.now'}),
'last_name': ('django.db.models.fields.CharField', [], {'max_length': '30', 'blank': 'True'}),
'password': ('django.db.models.fields.CharField', [], {'max_length': '128'}),
'user_permissions': ('django.db.models.fields.related.ManyToManyField', [], {'to': "orm['auth.Permission']", 'symmetrical': 'False', 'blank': 'True'}),
'username': ('django.db.models.fields.CharField', [], {'unique': 'True', 'max_length': '30'})
},
'contenttypes.contenttype': {
'Meta': {'ordering': "('name',)", 'unique_together': "(('app_label', 'model'),)", 'object_name': 'ContentType', 'db_table': "'django_content_type'"},
'app_label': ('django.db.models.fields.CharField', [], {'max_length': '100'}),
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'model': ('django.db.models.fields.CharField', [], {'max_length': '100'}),
'name': ('django.db.models.fields.CharField', [], {'max_length': '100'})
},
'minecraft.minecraftprofile': {
'Meta': {'object_name': 'MinecraftProfile'},
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'mc_username': ('django.db.models.fields.CharField', [], {'unique': 'True', 'max_length': '30'}),
'user': ('django.db.models.fields.related.OneToOneField', [], {'to': "orm['auth.User']", 'unique': 'True'})
},
'vault.vaultslot': {
'Meta': {'object_name': 'VaultSlot'},
'damage': ('django.db.models.fields.IntegerField', [], {}),
'data': ('django.db.models.fields.IntegerField', [], {}),
'id': ('django.db.models.fields.AutoField', [], {'primary_key': 'True'}),
'item': ('django.db.models.fields.IntegerField', [], {}),
'player': ('django.db.models.fields.related.ForeignKey', [], {'related_name': "'vault_slots'", 'to': "orm['minecraft.MinecraftProfile']"}),
'position': ('django.db.models.fields.IntegerField', [], {}),
'quantity': ('django.db.models.fields.IntegerField', [], {})
}
}
complete_apps = ['vault']

View File

@@ -1,9 +1,64 @@
from django.db import models
from minecraft.models import MinecraftProfile
from django.db.models.signals import post_save, post_delete
from api.events import VaultContentsEvent, broadcast_server_event
from minecraft.items import ITEMS
class VaultSlot(models.Model):
player = models.ForeignKey(MinecraftProfile, related_name='vault_slots')
item = models.IntegerField()
quantity = models.IntegerField()
damage = models.IntegerField()
data = models.IntegerField()
item = models.IntegerField(default=0)
quantity = models.IntegerField(default=-1)
damage = models.IntegerField(default=0)
data = models.IntegerField(default=0)
position = models.IntegerField()
class Meta:
ordering = ['position']
def __unicode__(self):
return "%s.%s: %s %s"%(self.player, self.position, self.quantity, self.item)
def name(self):
name = self.metadata['name'].lower().split('_')
return ' '.join(map(lambda x:x[0].upper()+x[1:], name))
@property
def metadata(self):
for i in ITEMS:
if i['id'] == self.item:
return i;
def damagePct(self):
if self.metadata['durability'] == 0:
return 100
return round((float(self.damage)/float(self.metadata['durability']))*100)
def send_vault_delete(sender, instance, *args, **kwargs):
slots = [
{
'item': None,
'quantity': -1,
'damage': None,
'data': None,
'position': instance.position
}
]
broadcast_server_event(VaultContentsEvent(instance.player.mc_username,
slots))
def send_vault_update(sender, instance, created, *args, **kwargs):
if created and instance.quantity == -1:
return
slots = [
{
'item': instance.item,
'quantity': instance.quantity,
'damage': instance.damage,
'data': instance.data,
'position': instance.position
}
]
broadcast_server_event(VaultContentsEvent(instance.player.mc_username, slots))
post_save.connect(send_vault_update, sender=VaultSlot, dispatch_uid='derp')
post_delete.connect(send_vault_delete, sender=VaultSlot, dispatch_uid='derp')