renderbug/firmware/Figments/Surface.cpp
2019-05-09 22:17:29 -07:00

38 lines
868 B
C++

#include "./Surface.h"
#include "./Display.h"
Surface::Surface(Display* dpy, const VirtualCoordinates& start, const VirtualCoordinates& end)
: start(dpy->coordinateMapping()->virtualToPhysicalCoords(start)),
end(dpy->coordinateMapping()->virtualToPhysicalCoords(end)),
m_display(dpy)
{
}
Surface&
Surface::operator=(const NSFastLED::CRGB& color)
{
paintWith([&](NSFastLED::CRGB& pixel) {
pixel = color;
});
return *this;
}
Surface&
Surface::operator+=(const NSFastLED::CRGB& color)
{
paintWith([&](NSFastLED::CRGB& pixel) {
pixel += color;
});
return *this;
}
void
Surface::paintWith(std::function<void(NSFastLED::CRGB&)> func)
{
for(uint8_t x = start.x; x <= end.x; x++) {
for(uint8_t y = start.y; y <= end.y; y++) {
func(m_display->pixelAt(PhysicalCoordinates{x, y}));
}
}
}