renderbug/firmware/inputs/Serial.h
2019-05-09 22:17:29 -07:00

13 lines
201 B
C++

#include "Particle.h"
#include "../Figments/Figments.h"
class SerialInput: public InputSource {
public:
void onAttach() override {
//Serial.begin();
}
InputEvent read() {
}
}