renderbug/src/Sequencer.h
2023-12-11 07:57:49 +01:00

32 lines
624 B
C++

#pragma once
#include <Figment.h>
#include <vector>
class Sequencer: public Task {
public:
class Scene {
public:
const char* name;
std::vector<const char*> patterns;
void start();
void stop();
};
Sequencer();
void loop() override;
void onStart() override;
void handleEvent(const InputEvent& evt) override;
void setScenes(std::vector<Scene> &&scenes);
const char* currentSceneName();
const std::vector<Scene> scenes() const;
const std::vector<Command>& commands() const override;
private:
int m_idx;
std::vector<Scene> m_scenes;
};