58 lines
1.6 KiB
Rust
58 lines
1.6 KiB
Rust
mod power;
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mod lib8;
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mod render;
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mod task;
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mod time;
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mod geometry;
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mod platform;
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mod animations;
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mod mappings;
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mod buffers;
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use esp_idf_svc::hal::prelude::Peripherals;
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use crate::platform::Board;
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use crate::task::{Task, Scheduler};
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use crate::render::{Surfaces, Renderer};
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use crate::geometry::Rectangle;
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use crate::platform::esp32::Esp32Board as BoardType;
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fn main() {
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// It is necessary to call this function once. Otherwise some patches to the runtime
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// implemented by esp-idf-sys might not link properly. See https://github.com/esp-rs/esp-idf-template/issues/71
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esp_idf_svc::sys::link_patches();
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// Bind the log crate to the ESP Logging facilities
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esp_idf_svc::log::EspLogger::initialize_default();
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let peripherals = Peripherals::take().unwrap();
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let mut board: BoardType = Board::new(peripherals);
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log::info!("Board: {}", core::any::type_name_of_val(&board));
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let output = board.output();
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log::info!("Output: {}", core::any::type_name_of_val(&output));
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let mut surfaces = board.surfaces();
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log::info!("Surface implementation: {}", core::any::type_name_of_val(&output));
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log::info!("Creating animations");
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let mut tasks: Vec<Box<dyn Task + 'static>> = vec![
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Box::new(animations::IdleTask::new(&mut surfaces)),
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Box::new(animations::TestPattern::new(surfaces.new_surface(&Rectangle::everything()).unwrap())),
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];
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tasks.append(&mut board.system_tasks());
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tasks.push(Box::new(Renderer::new(output, surfaces)));
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let mut runner = Scheduler::new(tasks);
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log::info!("Runner ready: {:?}", runner);
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log::info!("Ready to rock and roll");
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loop {
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runner.tick();
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}
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}
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