Go to file
2023-02-19 18:43:43 +01:00
data config: implement reading app-specific configs from profile 2023-02-18 18:45:34 +01:00
lib/Figments figments: mainloop: add debugging tool that records last task prior to reset 2023-02-19 18:41:25 +01:00
src inputs: colorcycle: debug-- 2023-02-19 18:43:43 +01:00
.gitignore gitignore: add pipfile.lock 2023-02-18 17:15:38 +01:00
.woodpecker.yml woodpecker: cut down to just esp32 builds for now 2023-02-18 19:42:44 +01:00
libs.txt update 2021-03-27 18:19:55 -07:00
no_ota.csv build for esp32 mask project 2021-04-10 11:10:25 -07:00
Pipfile pipfile: add pio 2022-06-11 11:01:35 +02:00
platformio.ini platform: drop particle platform 2023-02-18 18:46:42 +01:00
README.md readme bump 2023-02-18 19:18:29 +01:00
verify-configs.py woodpecker: add static analysis 2023-02-18 18:10:52 +01:00

Renderbug: An embedded art engine

Renderbug is a fast, efficient, and beautiful LED art engine for the ESP32 and other chipsets that are able to talk to WS2812b (aka Neopixel) RGB LEDs.

Features

  • Fun to use
  • Fast as hell
  • Microkernel architecture
  • Functional API
  • JSON Configuration
  • Live reconfiguration
  • Connectivity over Serial, Bluetooth, MQTT, and others
  • Tasklets for rendering, input, and background services
  • Surface mapping and projection algorithms (batteries included)
  • Automatic power management
  • Sprites
  • Native Home Assistant support over MQTT

Demonstration

blazing fast LEDs