#include "./Renderer.h" #include "./Display.h" #include void Renderer::loop() { for(Display* dpy : m_displays) { for(Figment* figment : m_figments) { if (figment->state == Task::Running) { #if defined(BOARD_ESP32) or defined(BOARD_ESP8266) unsigned int frameStart = ESP.getCycleCount(); #endif Log.verbose("Render %s", figment->name); figment->render(dpy); #if defined(BOARD_ESP32) or defined(BOARD_ESP8266) unsigned int runtime = (ESP.getCycleCount() - frameStart) / 160000; #else unsigned int runtime = 0; #endif if (runtime >= 8) { Log.warning("SLOW RENDER: %s took %dms!", figment->name, runtime); } } }; } FastLED.show(); FastLED.countFPS(); } void Renderer::onStart() { for(Display* dpy : m_displays) { dpy->clear(); } FastLED.show(); }