mod power; mod lib8; mod render; mod task; mod time; mod geometry; mod platform; mod animations; mod mappings; mod buffers; mod events; use events::Event; use crate::events::EventBus; use crate::platform::{DefaultBoard, Board}; use crate::task::{FixedSizeScheduler, Scheduler}; use crate::render::{Surfaces, Renderer}; use crate::geometry::Rectangle; fn main() { let mut board: DefaultBoard = Board::take(); log::info!("🐛 Booting Renderbug!"); log::info!("📡 Board {}", core::any::type_name_of_val(&board)); log::info!("⚙️ Creating tasks"); let mut system = board.system_tasks(); log::info!("⏰ System scheduler: {}", core::any::type_name_of_val(&system)); log::info!("💡 Creating output"); let output = board.output(); log::info!("Output: {}", core::any::type_name_of_val(&output)); log::info!("🎨 Preparing surfaces"); let mut surfaces = board.surfaces(); log::info!("Surface implementation: {}", core::any::type_name_of_val(&output)); log::info!("🌌 Creating animations"); let mut animations = FixedSizeScheduler::new([ Box::new(animations::IdleTask::new(&mut surfaces)), Box::new(animations::TestPattern::new(surfaces.new_surface(&Rectangle::everything()).unwrap())), ]); let mut renderer = FixedSizeScheduler::new([Box::new(Renderer::new(output, surfaces))]); log::info!("🚌 Starting event bus"); let mut bus = EventBus::new(); log::info!("Ready to rock and roll"); bus.push(Event::new_ready_to_rock()); loop { let next_event = bus.next(); match next_event { events::Event::Tick => (), _ => log::info!("Event: {:?}", next_event) } animations.tick(&next_event, &mut bus); system.tick(&next_event, &mut bus); renderer.tick(&next_event, &mut bus); } }