|  | e2e608048d | clippy++ | 2024-12-02 19:39:06 +01:00 |  | 
			
				
					|  | 6fe5fdcc1a | animations: clean up casts for future 16 bit coord support | 2024-11-29 18:58:27 +01:00 |  | 
			
				
					|  | bd2f2edebb | render: effectively rename Display to Output, push remaining common code into Renderer task | 2024-11-29 18:13:22 +01:00 |  | 
			
				
					|  | 5ca062adbd | animations: build++ | 2024-11-29 16:40:49 +01:00 |  | 
			
				
					|  | a002b72567 | animations: build++ | 2024-11-29 10:58:35 +01:00 |  | 
			
				
					|  | 3783bc60b2 | animations: rewrite animations with improved surface capabilities | 2024-11-24 21:55:24 +01:00 |  | 
			
				
					|  | 9dff0119a4 | render: add a frame parameter to all shaders | 2024-11-23 14:50:28 +01:00 |  | 
			
				
					|  | 67f1c995ce | animations: add other two sides for outline pattern | 2024-11-16 11:37:57 +01:00 |  | 
			
				
					|  | e329a56c90 | geometry: rewrite Coordinates trait into a concrete struct, pass coords by reference to shaders, and add a Rectangle type | 2024-11-16 11:37:24 +01:00 |  | 
			
				
					|  | 7e90dd5a22 | animations: set blank shaders on task start | 2024-11-02 15:22:49 +01:00 |  | 
			
				
					|  | faae4b40c7 | animations: derive Debug | 2024-11-02 15:17:35 +01:00 |  | 
			
				
					|  | 577a17e4e4 | animations: testpattern: extend update time to 10 seconds | 2024-11-02 13:11:45 +01:00 |  | 
			
				
					|  | b71a66146c | animations: implement a test animation, split out to animations module | 2024-10-30 21:55:15 +01:00 |  |