task: use a faster enum instead of fancy heap allocations for task states
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parent
9af4af6269
commit
d6d4d5b76b
111
src/task.rs
111
src/task.rs
@ -9,81 +9,16 @@ pub trait Task: core::fmt::Debug {
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}
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}
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trait ScheduledState: std::fmt::Debug {
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fn start(self: Box<Self>) -> Box<dyn ScheduledState>;
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fn stop(self: Box<Self>) -> Box<dyn ScheduledState>;
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fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState>;
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}
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#[derive(Debug)]
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struct Starting {}
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impl ScheduledState for Starting {
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fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
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self
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}
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fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
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Box::new(Stopped {})
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}
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fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
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task.start();
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Box::new(Running{})
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}
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}
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#[derive(Debug)]
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struct Running {}
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impl ScheduledState for Running {
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fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
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self
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}
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fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
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Box::new(Stopping {})
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}
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fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
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task.tick();
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self
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}
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}
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#[derive(Debug)]
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struct Stopping {}
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impl ScheduledState for Stopping {
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fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
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Box::new(Running {})
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}
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fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
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self
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}
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fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
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task.stop();
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Box::new(Stopped {})
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}
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}
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#[derive(Debug)]
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struct Stopped {}
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impl ScheduledState for Stopped {
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fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
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Box::new(Starting {})
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}
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fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
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self
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}
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fn tick(self: Box<Self>, _task: &mut dyn Task) -> Box<dyn ScheduledState> {
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self
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}
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#[derive(Debug, Copy, Clone)]
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enum ScheduledState {
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Stopped,
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Start,
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Running,
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Stop
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}
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struct ScheduledTask {
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state: Option<Box<dyn ScheduledState>>,
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state: ScheduledState,
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task: Box<dyn Task>,
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}
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@ -99,26 +34,44 @@ impl std::fmt::Debug for ScheduledTask {
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impl ScheduledTask {
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fn new(task: Box<dyn Task>) -> Self {
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ScheduledTask {
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state: Some(Box::new(Starting{})),
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state: ScheduledState::Start,
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task: task,
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}
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}
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fn start(&mut self) {
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if let Some(s) = self.state.take() {
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self.state = Some(s.start());
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self.state = match self.state {
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ScheduledState::Stopped => ScheduledState::Start,
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ScheduledState::Stop => ScheduledState::Running,
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_ => self.state
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}
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}
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fn stop(&mut self) {
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if let Some(s) = self.state.take() {
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self.state = Some(s.stop());
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self.state = match self.state {
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ScheduledState::Running => ScheduledState::Stop,
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ScheduledState::Start => ScheduledState::Stopped,
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_ => self.state
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}
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}
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fn tick(&mut self) {
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if let Some(s) = self.state.take() {
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self.state = Some(s.tick(self.task.as_mut()));
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self.state = match self.state {
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ScheduledState::Start => {
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log::info!("Starting task {}", self.task.name());
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self.task.start();
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ScheduledState::Running
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},
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ScheduledState::Running => {
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self.task.tick();
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ScheduledState::Running
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},
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ScheduledState::Stop => {
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log::info!("Stopping task {}", self.task.name());
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self.task.stop();
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ScheduledState::Stopped
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},
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ScheduledState::Stopped => ScheduledState::Stopped
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}
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}
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}
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