sprites: blob: delete old commented out code

This commit is contained in:
Torrie Fischer 2023-02-20 07:08:05 +01:00
parent cb938d768a
commit 4a75e09792

View File

@ -70,21 +70,5 @@ public:
pixel += blend(CRGB(blobColor), pixel, 80);
});
/*uint8_t scaledWidth = std::abs(endPos.x - startPos.x);
//Log.notice("blob w=%d x=%d", scaledWidth, startPos.x);
for(uint8_t i = 0;i < scaledWidth; i++) {
// Blobs desaturate towards their tail
//Log.notice("blob i=%d w=%d x=%d", i, scaledWidth, startPos.x);
uint8_t scalePct = map8(i, 0, scaledWidth);
uint8_t val = lerp8by8(0, m_brightness, scalePct);
//CHSV blobColor(m_hue, m_saturation, quadwave8((i / (double)scaledWidth) * m_brightness));
CHSV blobColor(m_hue, m_saturation, quadwave8(val));
PhysicalCoordinates pos{startPos.x + (i*m_fadeDir), startPos.y};
CRGB src(display->pixelAt(pos));
display->pixelAt(pos) = blend(CRGB(blobColor), src, 140);
}*/
}
};