renderbug: first implementation of surface-based rendering
This commit is contained in:
parent
ea5232e048
commit
4432ba7ad0
@ -34,6 +34,9 @@ ws2812-esp32-rmt-driver = { version = "*", features = ["embedded-graphics-core"]
|
|||||||
embedded-graphics = { version = "0.8.1", features = ["fixed_point", "defmt"] }
|
embedded-graphics = { version = "0.8.1", features = ["fixed_point", "defmt"] }
|
||||||
hsv = "0.1.1"
|
hsv = "0.1.1"
|
||||||
palette = { version = "0.7.6" }
|
palette = { version = "0.7.6" }
|
||||||
|
embedded-canvas = "0.3.1"
|
||||||
|
embassy-executor = "0.6.0"
|
||||||
|
running-average = "0.1.0"
|
||||||
|
|
||||||
[build-dependencies]
|
[build-dependencies]
|
||||||
embuild = "0.32.0"
|
embuild = "0.32.0"
|
||||||
|
86
src/main.rs
86
src/main.rs
@ -1,17 +1,58 @@
|
|||||||
|
#![feature(trait_upcasting)]
|
||||||
#![allow(arithmetic_overflow)]
|
#![allow(arithmetic_overflow)]
|
||||||
use esp_idf_svc::hal::prelude::Peripherals;
|
use esp_idf_svc::hal::prelude::Peripherals;
|
||||||
use ws2812_esp32_rmt_driver::lib_embedded_graphics::{LedPixelStrip, Ws2812DrawTarget};
|
use ws2812_esp32_rmt_driver::lib_embedded_graphics::{LedPixelStrip, Ws2812DrawTarget};
|
||||||
use embedded_graphics::{
|
use embedded_graphics::{
|
||||||
prelude::*,
|
prelude::*,
|
||||||
pixelcolor::Rgb888,
|
|
||||||
};
|
};
|
||||||
use palette::Hsv;
|
use palette::Hsv;
|
||||||
use palette::convert::IntoColorUnclamped;
|
use palette::convert::IntoColorUnclamped;
|
||||||
|
use std::thread;
|
||||||
|
|
||||||
mod power;
|
mod power;
|
||||||
mod lib8;
|
mod lib8;
|
||||||
|
mod render;
|
||||||
|
mod task;
|
||||||
|
mod time;
|
||||||
|
|
||||||
|
use crate::time::Periodically;
|
||||||
|
|
||||||
|
struct IdleTask {
|
||||||
|
frame: u8,
|
||||||
|
surface: render::Surface,
|
||||||
|
updater: Periodically
|
||||||
|
}
|
||||||
|
|
||||||
|
struct IdleShader {
|
||||||
|
frame: u8
|
||||||
|
}
|
||||||
|
|
||||||
|
impl render::Shader for IdleShader {
|
||||||
|
fn draw(&self, coords: Point) -> lib8::RGB8 {
|
||||||
|
Hsv::new_srgb(self.frame.wrapping_add(coords.x as u8), 255, 255).into_color_unclamped()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl IdleTask {
|
||||||
|
fn new(render: &mut dyn render::Display) -> Self {
|
||||||
|
IdleTask {
|
||||||
|
frame: 0,
|
||||||
|
surface: render.new_surface(),
|
||||||
|
updater: Periodically::new_every_n_ms(16)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl task::Task for IdleTask {
|
||||||
|
fn name(&self) -> &'static str { "Idle" }
|
||||||
|
|
||||||
|
fn tick(&mut self) {
|
||||||
|
self.updater.run(|| {
|
||||||
|
self.frame = self.frame.wrapping_add(1);
|
||||||
|
self.surface.set_shader(Box::new(IdleShader { frame: self.frame }));
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
// It is necessary to call this function once. Otherwise some patches to the runtime
|
// It is necessary to call this function once. Otherwise some patches to the runtime
|
||||||
@ -32,35 +73,18 @@ fn main() {
|
|||||||
const POWER_MA : u32 = 500;
|
const POWER_MA : u32 = 500;
|
||||||
const MAX_POWER_MW : u32 = POWER_VOLTS * POWER_MA;
|
const MAX_POWER_MW : u32 = POWER_VOLTS * POWER_MA;
|
||||||
|
|
||||||
let mut draw = Ws2812DrawTarget::<LedPixelStrip<NUM_PIXELS>>::new(channel, led_pin).unwrap();
|
log::info!("Setting up display");
|
||||||
let mut hue : u8 = 0;
|
let target = Ws2812DrawTarget::<LedPixelStrip<NUM_PIXELS>>::new(channel, led_pin).unwrap();
|
||||||
let mut length : usize = NUM_PIXELS;
|
let mut display = render::EmbeddedDisplay::new(target, MAX_POWER_MW);
|
||||||
let mut forwards = false;
|
|
||||||
loop {
|
|
||||||
let mut totalMW = 0;
|
|
||||||
draw.clear(Rgb888::BLACK);
|
|
||||||
for i in 0..length {
|
|
||||||
let hsvColor = Hsv::new_srgb(hue.wrapping_add(i as u8), 255, 255);
|
|
||||||
let rgbColor : lib8::RGB8 = hsvColor.into_color_unclamped();
|
|
||||||
let color = Rgb888::new(rgbColor.red, rgbColor.green, rgbColor.blue);
|
|
||||||
|
|
||||||
totalMW += power::colorToMW(color);
|
log::info!("Creating runner");
|
||||||
Pixel(Point::new(i as i32, 0), color).draw(&mut draw).unwrap();
|
let mut runner = task::Scheduler::new(vec![
|
||||||
}
|
Box::new(IdleTask::new(&mut display)),
|
||||||
let brightness = power::brightnessForMW(totalMW, 255, MAX_POWER_MW);
|
Box::new(display),
|
||||||
draw.set_brightness(brightness);
|
]);
|
||||||
draw.flush().unwrap();
|
|
||||||
log::info!("Frame hue={} power={} brightness={}", hue, totalMW, brightness);
|
log::info!("Ready to rock and roll");
|
||||||
hue = hue.wrapping_add(1);
|
loop {
|
||||||
if forwards {
|
runner.tick();
|
||||||
length += 1
|
|
||||||
} else {
|
|
||||||
length -= 1
|
|
||||||
}
|
|
||||||
if length <= 1 {
|
|
||||||
forwards = true;
|
|
||||||
} else if length >= NUM_PIXELS {
|
|
||||||
forwards = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
26
src/power.rs
26
src/power.rs
@ -1,23 +1,23 @@
|
|||||||
use embedded_graphics::pixelcolor::RgbColor;
|
use embedded_graphics::pixelcolor::RgbColor;
|
||||||
|
|
||||||
pub fn colorToMW(color : impl RgbColor) -> u32 {
|
pub fn color_to_mw<T: RgbColor>(color : &T) -> u32 {
|
||||||
const gRed_mW : u32 = 16 * 5; //< 16mA @ 5v = 80mW
|
const RED_MW : u32 = 16 * 5; //< 16mA @ 5v = 80mW
|
||||||
const gGreen_mW : u32 = 11 * 5; //< 11mA @ 5v = 55mW
|
const GREEN_MW : u32 = 11 * 5; //< 11mA @ 5v = 55mW
|
||||||
const gBlue_mW : u32 = 15 * 5; //< 15mA @ 5v = 75mW
|
const BLUE_MW : u32 = 15 * 5; //< 15mA @ 5v = 75mW
|
||||||
const gDark_mW : u32 = 1 * 5; //< 1mA @ 5v = 5mW
|
const DARK_MW : u32 = 1 * 5; //< 1mA @ 5v = 5mW
|
||||||
|
|
||||||
let redMW = (color.r() as u32 * gRed_mW).wrapping_shr(8);
|
let red = (color.r() as u32 * RED_MW).wrapping_shr(8);
|
||||||
let greenMW = (color.g() as u32 * gGreen_mW).wrapping_shr(8);
|
let green = (color.g() as u32 * GREEN_MW).wrapping_shr(8);
|
||||||
let blueMW = (color.b() as u32 * gBlue_mW).wrapping_shr(8);
|
let blue = (color.b() as u32 * BLUE_MW).wrapping_shr(8);
|
||||||
|
|
||||||
return redMW + greenMW + blueMW + gDark_mW;
|
return red + green + blue + DARK_MW;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn brightnessForMW(totalMW : u32, target : u8, maxPower: u32) -> u8 {
|
pub fn brightness_for_mw(total_mw : u32, target : u8, max_power: u32) -> u8 {
|
||||||
let target32 = target as u32;
|
let target32 = target as u32;
|
||||||
let requestedMW = (totalMW * target32) / 256;
|
let requested_mw = (total_mw * target32) / 256;
|
||||||
if requestedMW > maxPower {
|
if requested_mw > max_power {
|
||||||
return ((target32 * maxPower) / requestedMW).try_into().unwrap();
|
return ((target32 * max_power) / requested_mw).try_into().unwrap();
|
||||||
}
|
}
|
||||||
return target;
|
return target;
|
||||||
}
|
}
|
||||||
|
134
src/render.rs
Normal file
134
src/render.rs
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
use embedded_graphics::{
|
||||||
|
prelude::*,
|
||||||
|
pixelcolor::Rgb888
|
||||||
|
};
|
||||||
|
use ws2812_esp32_rmt_driver::lib_embedded_graphics::{Ws2812DrawTarget, LedPixelShape};
|
||||||
|
|
||||||
|
use std::rc::Rc;
|
||||||
|
use std::cell::RefCell;
|
||||||
|
|
||||||
|
use running_average::RealTimeRunningAverage;
|
||||||
|
|
||||||
|
use crate::task;
|
||||||
|
use crate::lib8::RGB8;
|
||||||
|
use crate::power;
|
||||||
|
use crate::time::Periodically;
|
||||||
|
|
||||||
|
pub trait Shader: Send {
|
||||||
|
fn draw(&self, coords: Point) -> RGB8;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub trait Surfaces {
|
||||||
|
fn new_surface(&mut self) -> Surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub trait Display: Surfaces {
|
||||||
|
fn start_frame(&mut self) {}
|
||||||
|
fn end_frame(&mut self) {}
|
||||||
|
|
||||||
|
fn render_frame(&mut self) {}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> task::Task for T
|
||||||
|
where
|
||||||
|
T: Display {
|
||||||
|
fn name(&self) -> &'static str { "Renderer" }
|
||||||
|
|
||||||
|
fn tick(&mut self) {
|
||||||
|
self.start_frame();
|
||||||
|
self.render_frame();
|
||||||
|
self.end_frame();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct ShaderSlot {
|
||||||
|
shader: Option<Box<dyn Shader>>
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct Surface {
|
||||||
|
slot: Rc<RefCell<ShaderSlot>>
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Surface {
|
||||||
|
fn new(slot: Rc<RefCell<ShaderSlot>>) -> Self {
|
||||||
|
Self {
|
||||||
|
slot: slot
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_shader(&mut self, shader: Box<dyn Shader>) {
|
||||||
|
self.slot.borrow_mut().shader = Some(shader);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct EmbeddedDisplay<T>
|
||||||
|
where
|
||||||
|
T: DrawTarget {
|
||||||
|
shaders : RefCell<Vec<Rc<RefCell<ShaderSlot>>>>,
|
||||||
|
target: T,
|
||||||
|
total_mw: u32,
|
||||||
|
max_mw: u32,
|
||||||
|
fps: RealTimeRunningAverage<u32>,
|
||||||
|
frame: u32,
|
||||||
|
fps_display: Periodically
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> EmbeddedDisplay<T>
|
||||||
|
where
|
||||||
|
T: DrawTarget {
|
||||||
|
pub fn new(target: T, max_mw: u32) -> Self {
|
||||||
|
EmbeddedDisplay {
|
||||||
|
shaders: RefCell::new(Vec::new()),
|
||||||
|
target: target,
|
||||||
|
max_mw: max_mw,
|
||||||
|
total_mw: 0,
|
||||||
|
fps: RealTimeRunningAverage::default(),
|
||||||
|
frame: 0,
|
||||||
|
fps_display: Periodically::new_every_n_seconds(5)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> Surfaces for EmbeddedDisplay<T>
|
||||||
|
where
|
||||||
|
T: DrawTarget {
|
||||||
|
fn new_surface(&mut self) -> Surface {
|
||||||
|
let slot = Rc::new(RefCell::new(ShaderSlot {
|
||||||
|
shader: None
|
||||||
|
}));
|
||||||
|
let surface = Surface::new(slot.clone());
|
||||||
|
self.shaders.borrow_mut().push(slot);
|
||||||
|
return surface;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T: LedPixelShape> Display for EmbeddedDisplay<Ws2812DrawTarget<'_, T>> {
|
||||||
|
fn start_frame(&mut self) {
|
||||||
|
self.target.clear(Rgb888::BLACK).unwrap();
|
||||||
|
self.total_mw = 0;
|
||||||
|
self.frame = self.frame.wrapping_add(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn end_frame(&mut self) {
|
||||||
|
let brightness = power::brightness_for_mw(self.total_mw, 255, self.max_mw);
|
||||||
|
self.target.set_brightness(brightness);
|
||||||
|
self.target.flush().unwrap();
|
||||||
|
self.fps.insert(1);
|
||||||
|
self.fps_display.run(|| {
|
||||||
|
log::info!("FPS: {} frame={} brightness={} mw={}", self.fps.measurement(), self.frame, brightness, self.total_mw);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
fn render_frame(&mut self) {
|
||||||
|
for slot in self.shaders.borrow().iter() {
|
||||||
|
if let Some(ref shader) = slot.borrow().shader {
|
||||||
|
for i in 0..T::size().width {
|
||||||
|
let coords = Point::new(i as i32, 0);
|
||||||
|
let color = shader.draw(coords);
|
||||||
|
self.total_mw += power::color_to_mw(&color);
|
||||||
|
Pixel(coords, Rgb888::new(color.red, color.green, color.blue)).draw(&mut self.target).unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
145
src/task.rs
Normal file
145
src/task.rs
Normal file
@ -0,0 +1,145 @@
|
|||||||
|
use std::fmt;
|
||||||
|
|
||||||
|
pub trait Task {
|
||||||
|
fn tick(&mut self) {}
|
||||||
|
fn start(&mut self) {}
|
||||||
|
fn stop(&mut self) {}
|
||||||
|
fn name(&self) -> &'static str;
|
||||||
|
}
|
||||||
|
|
||||||
|
trait ScheduledState: std::fmt::Debug {
|
||||||
|
fn start(self: Box<Self>) -> Box<dyn ScheduledState>;
|
||||||
|
fn stop(self: Box<Self>) -> Box<dyn ScheduledState>;
|
||||||
|
fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState>;
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
struct Starting {}
|
||||||
|
impl ScheduledState for Starting {
|
||||||
|
fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
Box::new(Stopped {})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
|
||||||
|
task.start();
|
||||||
|
Box::new(Running{})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
struct Running {}
|
||||||
|
impl ScheduledState for Running {
|
||||||
|
fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
Box::new(Stopping {})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
|
||||||
|
task.tick();
|
||||||
|
self
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
struct Stopping {}
|
||||||
|
impl ScheduledState for Stopping {
|
||||||
|
fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
Box::new(Running {})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(self: Box<Self>, task: &mut dyn Task) -> Box<dyn ScheduledState> {
|
||||||
|
task.stop();
|
||||||
|
Box::new(Stopped {})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
struct Stopped {}
|
||||||
|
impl ScheduledState for Stopped {
|
||||||
|
fn start(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
Box::new(Starting {})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(self: Box<Self>) -> Box<dyn ScheduledState> {
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(self: Box<Self>, _task: &mut dyn Task) -> Box<dyn ScheduledState> {
|
||||||
|
self
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct ScheduledTask {
|
||||||
|
state: Option<Box<dyn ScheduledState>>,
|
||||||
|
task: Box<dyn Task>
|
||||||
|
}
|
||||||
|
|
||||||
|
impl std::fmt::Debug for ScheduledTask {
|
||||||
|
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||||
|
f.debug_struct("ScheduledTask")
|
||||||
|
.field("task", &self.task.name())
|
||||||
|
.field("state", &self.state)
|
||||||
|
.finish()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ScheduledTask {
|
||||||
|
fn new(task: Box<dyn Task>) -> Self {
|
||||||
|
ScheduledTask {
|
||||||
|
state: Some(Box::new(Starting{})),
|
||||||
|
task: task
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn start(&mut self) {
|
||||||
|
if let Some(s) = self.state.take() {
|
||||||
|
self.state = Some(s.start());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn stop(&mut self) {
|
||||||
|
if let Some(s) = self.state.take() {
|
||||||
|
self.state = Some(s.stop());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(&mut self) {
|
||||||
|
if let Some(s) = self.state.take() {
|
||||||
|
self.state = Some(s.tick(self.task.as_mut()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct Scheduler {
|
||||||
|
tasks: Vec<ScheduledTask>
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Scheduler {
|
||||||
|
pub fn new(tasks: Vec<Box<dyn Task>>) -> Self {
|
||||||
|
let mut scheduled = Vec::new();
|
||||||
|
for task in tasks {
|
||||||
|
log::info!("Scheduling task {:?}", task.name());
|
||||||
|
scheduled.push(ScheduledTask::new(task));
|
||||||
|
}
|
||||||
|
Scheduler {
|
||||||
|
tasks: scheduled
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn tick(&mut self) {
|
||||||
|
for task in &mut self.tasks {
|
||||||
|
task.tick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
src/time.rs
Normal file
30
src/time.rs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
use std::time::{Instant, Duration};
|
||||||
|
|
||||||
|
pub struct Periodically {
|
||||||
|
last_run: Instant,
|
||||||
|
duration: Duration
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Periodically {
|
||||||
|
pub fn new(duration: Duration) -> Self {
|
||||||
|
Self {
|
||||||
|
last_run: Instant::now(),
|
||||||
|
duration: duration
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new_every_n_seconds(seconds: u64) -> Self {
|
||||||
|
Self::new(Duration::new(seconds, 0))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new_every_n_ms(milliseconds: u32) -> Self {
|
||||||
|
Self::new(Duration::new(0, milliseconds*1000))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn run<F>(&mut self, f: F) where F: FnOnce() {
|
||||||
|
if self.last_run.elapsed() >= self.duration {
|
||||||
|
f();
|
||||||
|
self.last_run = Instant::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user