buffers: refactor locking structure for higher fps and automatic surface commit
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		| @@ -1,15 +1,12 @@ | ||||
| use crate::events::EventBus; | ||||
| use crate::geometry::*; | ||||
| use crate::lib8::interpolate::Fract8Ops; | ||||
| use crate::power::AsMilliwatts; | ||||
| use crate::render::{PixelView, Sample, Shader, Surface, Surfaces, HardwarePixel}; | ||||
| use crate::task::Task; | ||||
|  | ||||
| use std::fmt::Debug; | ||||
| use std::cell::RefCell; | ||||
| use std::ops::IndexMut; | ||||
|  | ||||
| use std::sync::atomic::AtomicBool; | ||||
| use std::sync::RwLock; | ||||
| use std::sync::{Arc, Mutex}; | ||||
|  | ||||
| struct ShaderBinding { | ||||
| @@ -80,9 +77,9 @@ impl Surface for BufferedSurface { | ||||
|         }); | ||||
|     } | ||||
|  | ||||
|     fn set_shader(&mut self, shader: Box<dyn Shader>) { | ||||
|     fn set_shader<T: Shader + 'static>(&mut self, shader: T) { | ||||
|         self.updater.push(SurfaceUpdate { | ||||
|             shader: Some(Some(shader)), | ||||
|             shader: Some(Some(Box::new(shader))), | ||||
|             slot: self.slot, | ||||
|             ..Default::default() | ||||
|         }); | ||||
| @@ -143,6 +140,7 @@ impl ShaderChain { | ||||
|     } | ||||
|  | ||||
|     pub fn commit(&mut self) { | ||||
|         if self.is_dirty() { | ||||
|             let mut queue: Vec<SurfaceUpdate> = { | ||||
|                 let mut updates = self.updates.pending.lock().unwrap(); | ||||
|                 std::mem::take(updates.as_mut()) | ||||
| @@ -161,13 +159,9 @@ impl ShaderChain { | ||||
|             } | ||||
|             self.updates.damaged.store(false, std::sync::atomic::Ordering::Relaxed); | ||||
|         } | ||||
| } | ||||
|     } | ||||
|  | ||||
| impl Surfaces for ShaderChain { | ||||
|     type Error = (); | ||||
|     type Surface = BufferedSurface; | ||||
|  | ||||
|     fn new_surface(&mut self, area: Rectangle<Virtual>) -> Result<Self::Surface, Self::Error> { | ||||
|     fn new_surface(&mut self, area: Rectangle<Virtual>) -> Result<BufferedSurface, ()> { | ||||
|         let next_slot = self.bindings.len(); | ||||
|         self.bindings.push(ShaderBinding { | ||||
|             opacity: 255, | ||||
| @@ -182,12 +176,12 @@ impl Surfaces for ShaderChain { | ||||
|     } | ||||
|  | ||||
|     fn render_to<S: Sample>(&self, output: &mut S, frame: usize) { | ||||
|         for surface in self.bindings.iter() { | ||||
|         for surface in &self.bindings { | ||||
|             let opacity = surface.opacity; | ||||
|             if opacity > 0 { | ||||
|                 if let Some(ref shader) = surface.shader { | ||||
|                     let rect = surface.rect; | ||||
|                     let mut sample = output.sample(&rect); | ||||
|                 if let Some(ref shader) = surface.shader { | ||||
|                     while let Some((virt_coords, pixel)) = sample.next() { | ||||
|                         *pixel = pixel.blend8(shader.draw(&virt_coords, frame).into(), opacity); | ||||
|                     } | ||||
| @@ -197,37 +191,29 @@ impl Surfaces for ShaderChain { | ||||
|     } | ||||
| } | ||||
|  | ||||
| #[derive(Clone)] | ||||
| pub struct BufferedSurfacePool { | ||||
|     pool: Arc<RwLock<ShaderChain>> | ||||
|     pool: RefCell<ShaderChain> | ||||
| } | ||||
|  | ||||
| impl BufferedSurfacePool { | ||||
|     pub fn new() -> Self { | ||||
|         BufferedSurfacePool { | ||||
|             pool: Arc::new(RwLock::new(ShaderChain::new())) | ||||
|             pool: RefCell::new(ShaderChain::new()) | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| impl Surfaces for BufferedSurfacePool { | ||||
|     type Error = (); | ||||
|     type Surface = <ShaderChain as Surfaces>::Surface; | ||||
|     type Surface = BufferedSurface; | ||||
|     fn new_surface(&mut self, area: crate::geometry::Rectangle<crate::geometry::Virtual>) -> Result<Self::Surface, Self::Error> { | ||||
|         self.pool.write().unwrap().new_surface(area) | ||||
|         self.pool.borrow_mut().new_surface(area) | ||||
|     } | ||||
|  | ||||
|     fn render_to<S: crate::render::Sample>(&self, output: &mut S, frame: usize) { | ||||
|         self.pool.read().unwrap().render_to(output, frame); | ||||
|     } | ||||
| } | ||||
|  | ||||
|  | ||||
| impl Task for BufferedSurfacePool { | ||||
|     fn on_tick(&mut self, _bus: &mut EventBus) { | ||||
|         if self.pool.read().unwrap().is_dirty() { | ||||
|             self.pool.write().unwrap().commit(); | ||||
|         } | ||||
|         let mut b = self.pool.borrow_mut(); | ||||
|         b.commit(); | ||||
|         b.render_to(output, frame); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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