renderbug/firmware/Config.h

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C
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2019-05-10 05:17:29 +00:00
#pragma once
#include "Particle.h"
#include "./Figments/Figments.h"
struct HardwareConfig {
uint8_t version = 1;
uint8_t checksum = 0;
struct TaskState {
char name[16] = {0};
bool isRunning = false;
};
struct Data {
uint16_t pixelCount = 255;
uint16_t startPixel = 0;
TaskState serviceStates[32];
};
Data data;
static HardwareConfig load();
void save();
bool isValid() const;
private:
uint8_t getCRC() const;
static constexpr uint8_t CRC7_POLY = 0x91;
};
// A task that manages the EEPROM settings and coord mapping when modified via
// Particle. This allows for multiple devices with wildly different displays to
// run the same code
struct ConfigService: public Task {
ConfigService() : Task("Configuration") {}
void onStart();
void loop() override;
void handleEvent(const InputEvent &evt) override;
const LinearCoordinateMapping* coordMap() const { return &m_coordMap; }
private:
void onConnected();
void publishConfig() const;
int photonSave(String command);
int setPixelCount(String command);
int setStartPixel(String command);
AnimatedNumber m_pixelCount;
AnimatedNumber m_startPixel;
int m_pixelCountInt;
int m_startPixelInt;
HardwareConfig m_config;
LinearCoordinateMapping m_coordMap;
};