renderbug/src/inputs/CircadianRhythm.h

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#pragma once
#include <Figments.h>
#include "../Platform.h"
struct ScheduleEntry {
uint8_t hour;
uint8_t brightness;
};
std::array<ScheduleEntry, 10> schedule{{
{0, 0},
{5, 0},
{6, 0},
{7, 10},
{8, 80},
{11, 120},
{18, 200},
{19, 255},
{22, 120},
{23, 20}
}};
class CircadianRhythm : public InputSource {
private:
bool needsUpdate = true;
public:
CircadianRhythm() : InputSource("CircadianRhythm") {}
void onStart() {
needsUpdate = true;
}
uint8_t brightnessForTime(uint8_t hour, uint8_t minute) const {
ScheduleEntry start = schedule.back();
ScheduleEntry end = schedule.front();
for(ScheduleEntry cur : schedule) {
// Find the last hour that is prior to or equal to now
if (cur.hour <= hour) {
start = cur;
} else {
break;
}
}
for(ScheduleEntry cur : schedule) {
// Find the first hour that is after now
// If no such hour exists, we should automatically wrap back to hour 0
if (cur.hour > hour) {
end = cur;
break;
}
}
if (start.hour > end.hour) {
end.hour += 24;
}
uint16_t startTime = start.hour * 60;
uint16_t endTime = end.hour * 60;
uint16_t nowTime = hour * 60 + minute;
uint16_t duration = endTime - startTime;
uint16_t curDuration = nowTime - startTime;
uint8_t frac = map8(curDuration, 0, duration);
return lerp8by8(start.brightness, end.brightness, frac);
}
InputEvent read() {
EVERY_N_SECONDS(60) {
needsUpdate = true;
}
if (needsUpdate) {
uint8_t hour = 0;
uint8_t minute = 0;
needsUpdate = false;
struct tm timeinfo;
if (Platform::getLocalTime(&timeinfo)) {
hour = timeinfo.tm_hour;
minute = timeinfo.tm_min;
} else {
hour = 0;
minute = 0;
}
Log.notice("Current time: %d:%d", hour, minute);
auto brightness = brightnessForTime(hour, minute);
Log.notice("Adjusting brightness to %d", brightness);
return InputEvent{InputEvent::SetBrightness, brightness};
}
return InputEvent{};
}
};