renderbug-cpp/lib/Figments
2023-12-11 07:50:28 +01:00
..
Animation.cpp port to platformio 2021-03-29 01:10:55 -07:00
Animation.h If the code hasn't been touched in this long, its probably release-worthy. 2022-06-11 11:02:27 +02:00
Display.cpp figments: display: assert that we dont exceed pixel array bounds 2023-12-11 07:47:11 +01:00
Display.h figments: docs++ 2023-03-03 19:43:51 +01:00
Figment.h figments: docs++ 2023-03-03 19:43:51 +01:00
Figments.h port to platformio 2021-03-29 01:10:55 -07:00
Geometry.h If the code hasn't been touched in this long, its probably release-worthy. 2022-06-11 11:02:27 +02:00
Input.cpp If the code hasn't been touched in this long, its probably release-worthy. 2022-06-11 11:02:27 +02:00
Input.h figments: input: implement InputEvent::operator!= 2023-12-11 07:48:33 +01:00
library.json If the code hasn't been touched in this long, its probably release-worthy. 2022-06-11 11:02:27 +02:00
MainLoop.cpp figments: mainloop: 30fps should be the slowest frame, actually 2023-12-11 07:49:43 +01:00
MainLoop.h figments: mainloop: add debugging tool that records last task prior to reset 2023-02-19 18:41:25 +01:00
Perfcounter.h If the code hasn't been touched in this long, its probably release-worthy. 2022-06-11 11:02:27 +02:00
Renderer.cpp figments: renderer: store last figment name for crash reporting purposes 2023-12-11 07:50:28 +01:00
Renderer.h figments: renderer: store last figment name for crash reporting purposes 2023-12-11 07:50:28 +01:00
Ringbuf.h figments: ringbuf: prevent infinite loop if ringbuf is empty 2023-12-11 07:48:59 +01:00
Service.h port to platformio 2021-03-29 01:10:55 -07:00
Surface.cpp figments: surface: handle swapped start/end positions 2023-12-11 07:47:54 +01:00
Surface.h figments: docs++ 2023-03-03 19:43:51 +01:00