39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#include "Particle.h"
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#include "./Buttons.h"
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void
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Buttons::onStart()
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{
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for(int i = 0; i < 3; i++) {
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Log.info("Bound pin %d to button %d", 2 + i, i);
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m_buttons[i].attach(2 + i, INPUT_PULLDOWN);
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m_buttons[i].interval(15);
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}
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}
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InputEvent
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Buttons::read()
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{
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for(int i = 0; i < 3; i++) {
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m_buttons[i].update();
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if (m_buttons[i].rose()) {
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//Log.info("Read press on %d", i);
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int buttonID = m_buttonMap[i];
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for(int j = 0; j < 3; j++ ) {
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if (j != i && m_buttons[j].held()) {
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buttonID |= m_buttonMap[j];
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Log.info("Chord with %d", j);
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m_wasChord[j] = true;
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}
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}
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if (m_wasChord[i]) {
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//Log.info("Not emitting release from previous chord");
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m_wasChord[i] = false;
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} else {
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return InputEvent{InputEvent::UserInput, buttonID};
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}
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}
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}
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return InputEvent{};
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}
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