Idle timeout mechanism #11

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opened 2023-02-20 06:56:27 +00:00 by tdfischer · 0 comments
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For some deployments, it is desirable to have the system return to a Idle state after some period of interactivity. This raises the following configuration questions:

  • How to define a "period of interactivity". Is this when we don't see any events of a certain kind for a while? Any events?
  • How to define the idle scene to return to
  • Should there be an "inhibit idle" switch in the remote controls? How is that defined?
For some deployments, it is desirable to have the system return to a Idle state after some period of interactivity. This raises the following configuration questions: - How to define a "period of interactivity". Is this when we don't see any events of a certain kind for a while? Any events? - How to define the idle scene to return to - Should there be an "inhibit idle" switch in the remote controls? How is that defined?
tdfischer added this to the 0.6.0 - The Declarative Update milestone 2023-02-20 06:56:27 +00:00
tdfischer added the
ux
remote-control
labels 2023-02-20 06:56:27 +00:00
tdfischer removed the
remote-control
label 2023-02-20 06:59:05 +00:00
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Reference: tdfischer/renderbug-cpp#11
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