config: first version of storing pixel maps and configs in SPIFFS
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118
src/Config.cpp
118
src/Config.cpp
@ -1,8 +1,16 @@
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#include "./Config.h"
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#include "./Static.h"
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#include "./Sequencer.h"
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#include <ArduinoLog.h>
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#include <ArduinoJson.h>
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#include <EEPROM.h>
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#include <LittleFS.h>
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#include <vector>
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StaticJsonDocument<256> jsonConfig;
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constexpr uint16_t HardwareConfig::MAX_LED_NUM;
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HardwareConfig
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@ -15,7 +23,7 @@ HardwareConfig::load() {
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#ifndef BOARD_TEENSY
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EEPROM.end();
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#endif
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Log.notice("Loaded config version %d, CRC %d", ret.version, ret.checksum);
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Log.notice("config: Loaded SRAM config version %d, CRC %d", ret.version, ret.checksum);
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return ret;
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}
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@ -33,18 +41,10 @@ HardwareConfig::save() {
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#endif
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}
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LinearCoordinateMapping
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HardwareConfig::toCoordMap() const
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{
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auto pixelCount = min(HardwareConfig::MAX_LED_NUM, std::max((uint16_t)1, data.pixelCount));
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auto startPixel = min(pixelCount, std::max((uint16_t)1, data.startPixel));
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return LinearCoordinateMapping{pixelCount, startPixel};
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}
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bool
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HardwareConfig::isValid() const
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{
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return version == 2 && checksum == getCRC() && data.pixelCount <= MAX_LED_NUM;
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return version == 3 && checksum == getCRC();
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}
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uint8_t
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@ -68,18 +68,82 @@ HardwareConfig::getCRC() const
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void
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ConfigService::onStart()
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{
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Log.notice("Starting configuration service...");
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Log.notice("config: Starting configuration service...");
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m_config = HardwareConfig::load();
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if (m_config.isValid()) {
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Log.notice("Configuration found!");
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Log.notice("config: Configuration found!");
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} else {
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Log.notice("No configuration found. Writing defaults...");
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Log.notice("config: No configuration found. Writing defaults...");
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m_config = HardwareConfig{};
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m_config.save();
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}
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m_coordMap = m_config.toCoordMap();
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if (strlen(m_config.data.loadedProfile) == 0) {
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strcpy(m_config.data.loadedProfile, "default");
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}
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loadProfile(m_config.data.loadedProfile);
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}
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Log.notice("Configured to use %d pixels, starting at %d", m_config.data.pixelCount, m_config.data.startPixel);
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void
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ConfigService::loadMap(const String& mapName)
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{
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String fname = String("/maps/") + mapName + ".json";
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if (LittleFS.exists(fname)) {
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File configFile = LittleFS.open(fname, "r");
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Log.notice("config: Loading coordinate map %s", mapName.c_str());
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deserializeJson(jsonConfig, configFile);
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configFile.close();
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JsonArray strideList = jsonConfig["strides"];
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m_jsonMap.load(strideList);
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} else {
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Log.warning("config: Couldn't load coordinate map %s!!! Defaulting to linear mapping.", mapName.c_str());
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m_jsonMap.loadDefault();
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}
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}
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void
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ConfigService::loadProfile(const char* profileName)
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{
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Log.notice("config: Loading profile %s...", profileName);
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String fname = String("/profiles/") + profileName + ".json";
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LittleFS.begin();
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if (LittleFS.exists(fname)) {
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File configFile = LittleFS.open(fname, "r");
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jsonConfig.clear();
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deserializeJson(jsonConfig, configFile);
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configFile.close();
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JsonObject sceneList = jsonConfig["scenes"];
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std::vector<Sequencer::Scene> scenes;
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for(JsonPair pair : sceneList) {
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Log.notice("config: \tFound scene %s", pair.key().c_str());
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std::vector<const char*> patterns;
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for(const char* taskName : pair.value().as<JsonArray>()) {
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patterns.push_back(taskName);
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}
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scenes.push_back(Sequencer::Scene{pair.key().c_str(), patterns});
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}
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Static<Sequencer>::instance()->setScenes(std::move(scenes));
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JsonArray taskList = jsonConfig["tasks"];
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Log.notice("config: Starting %d tasks", taskList.size());
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for(int i = 0; i < taskList.size();i++) {
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StartThing, taskList[i].as<const char*>()});
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}
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Log.notice("config: Loaded!");
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} else {
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Log.warning("config: Could not load profile %s!", profileName);
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}
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String configName = jsonConfig["surfaceMap"];
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jsonConfig.clear();
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loadMap(configName);
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LittleFS.end();
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Log.notice("config: Configured to use %d pixels", m_jsonMap.physicalPixelCount());
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PhysicalCoordinates topLeft = m_jsonMap.virtualToPhysicalCoords({0, 0});
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PhysicalCoordinates bottomRight = m_jsonMap.virtualToPhysicalCoords({255, 255});
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Log.verbose(" (0,0) -> (%d, %d) -> %d", topLeft.x, topLeft.y, m_jsonMap.physicalCoordsToIndex(topLeft));
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Log.verbose(" (255,255) -> (%d, %d) -> %d", bottomRight.x, bottomRight.y, m_jsonMap.physicalCoordsToIndex(bottomRight));
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}
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void
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@ -87,24 +151,22 @@ ConfigService::loop()
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{
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}
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const char*
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ConfigService::loadedProfile() const
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{
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return m_config.data.loadedProfile;
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}
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void
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ConfigService::handleEvent(const InputEvent &evt)
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{
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switch(evt.intent) {
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case InputEvent::SetDisplayLength:
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//Log.info("Updating pixel count from %d to %d", m_coordMap.pixelCount, evt.asInt());
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m_config.data.pixelCount = evt.asInt();
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m_coordMap = m_config.toCoordMap();
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//Log.info("Count is now %d", m_coordMap.pixelCount);
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break;
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case InputEvent::SetDisplayOffset:
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//Log.info("Updating pixel offset from %d to %d", m_coordMap.startPixel, evt.asInt());
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m_config.data.startPixel = evt.asInt();
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m_coordMap = m_config.toCoordMap();
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//Log.info("Offset is now %d", m_coordMap.startPixel);
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break;
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case InputEvent::LoadConfigurationByName:
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Log.notice("Reloading configuration %s", evt.asString());
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strcpy(m_config.data.loadedProfile, evt.asString());
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loadProfile(evt.asString());
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case InputEvent::SaveConfigurationRequest:
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//Log.info("Saving configuration");
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Log.notice("Saving configuration");
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m_config.save();
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break;
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default:
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80
src/Config.h
80
src/Config.h
@ -1,78 +1,12 @@
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#pragma once
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#include <Figments.h>
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struct MaskCoordinateMapping : CoordinateMapping {
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struct Span {
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int length = 0;
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int x = 0;
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int y = 0;
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Span(int length, int x, int y) : length(length), x(x), y(y) {}
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};
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Span displayMap[13] = {
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{6, 0, 6},
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{6, 1, 6},
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{7, 2, 6},
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{9, 3, 4},
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{14, 4, 4},
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{17, 5, 0},
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{12, 6, 2},
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{18, 7, 0},
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{14, 8, 4},
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{9, 9, 5},
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{7, 10, 4},
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{6, 11, 5},
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{6, 12, 5}
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};
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VirtualCoordinates physicalToVirtualCoords(const PhysicalCoordinates localCoords) const override {
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int offset = localCoords.x;
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for(int i = 0; i < 12; i++) {
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if (offset > displayMap[i].length) {
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offset -= displayMap[i].length;
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} else {
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return VirtualCoordinates{i, offset};
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}
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}
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}
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PhysicalCoordinates virtualToPhysicalCoords(const VirtualCoordinates virtualCoords) const override {
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const uint8_t spanIdx = scale8(12, virtualCoords.x);
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const uint8_t spanOffset = scale8(17, virtualCoords.y);
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return PhysicalCoordinates{spanIdx, spanOffset};
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}
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int physicalCoordsToIndex(const PhysicalCoordinates localCoords) const override {
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uint8_t idx = 0;
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bool inverse = false;
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for(int i = 0; i < localCoords.x; i++) {
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idx += displayMap[i].length;
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inverse = !inverse;
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}
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if (inverse) {
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idx += std::max(0, displayMap[localCoords.x].length - 1 - std::max(0, (int)localCoords.y - displayMap[localCoords.x].y));
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} else {
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idx += std::min((int)displayMap[localCoords.x].length - 1, std::max(0, (int)localCoords.y - displayMap[localCoords.x].y));
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}
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return idx;
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}
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unsigned int physicalPixelCount() const override {
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int total = 0;
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for(int i = 0; i < 13; i++) {
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total += displayMap[i].length;
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}
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return total;
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}
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};
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#include "JsonCoordinateMapping.h"
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struct HardwareConfig {
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uint8_t version = 3;
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uint8_t checksum = 0;
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struct Data {
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uint16_t pixelCount = 255;
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uint16_t startPixel = 0;
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char loadedProfile[16] = {0};
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uint8_t lastRed = 255;
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uint8_t lastGreen = 255;
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uint8_t lastBlue = 255;
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@ -84,7 +18,6 @@ struct HardwareConfig {
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void save();
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bool isValid() const;
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LinearCoordinateMapping toCoordMap() const;
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static constexpr uint16_t MAX_LED_NUM = 255;
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private:
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@ -101,10 +34,13 @@ struct ConfigService: public Task {
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void onStart();
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void loop() override;
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void handleEvent(const InputEvent &evt) override;
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const CoordinateMapping* coordMap() const { return /*&m_maskMap;*/ &m_coordMap; }
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const CoordinateMapping* coordMap() const { return &m_jsonMap; }
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const char* loadedProfile() const;
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private:
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HardwareConfig m_config;
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MaskCoordinateMapping m_maskMap;
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LinearCoordinateMapping m_coordMap;
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JsonCoordinateMapping m_jsonMap;
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void loadProfile(const char* name);
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void loadMap(const String& mapName);
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};
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#include "Sequencer.h"
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#include <MainLoop.h>
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#include "Static.h"
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Sequencer::Sequencer(std::vector<Sequencer::Scene> &&scenes) :
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Sequencer::Sequencer() :
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Task("SceneSequencer"),
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m_idx(0),
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m_scenes(std::move(scenes))
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m_idx(0)
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{
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}
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Sequencer::Sequencer(std::vector<Sequencer::Scene> &&scenes, int startIndex) :
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Task("SceneSequencer"),
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m_idx(startIndex),
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m_scenes(std::move(scenes))
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void
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Sequencer::Scene::start()
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{
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for(const char* pattern : patterns) {
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Log.verbose("Starting pattern task %s", pattern);
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StartThing, pattern});
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}
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}
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void
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Sequencer::Scene::stop()
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{
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for(const char* pattern : patterns) {
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Log.verbose("Stopping pattern task %s", pattern);
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StopThing, pattern});
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}
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}
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void
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@ -35,32 +46,35 @@ Sequencer::onStart()
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{
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}
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void
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Sequencer::setScenes(std::vector<Scene> &&scenes)
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{
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Log.notice("Updated scenes");
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m_idx = 0;
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m_scenes = scenes;
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}
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void
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Sequencer::handleEvent(const InputEvent& evt)
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{
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if (evt.intent == InputEvent::ReadyToRoll) {
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if (evt.intent == InputEvent::ReadyToRoll && !m_scenes.empty()) {
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Log.notice("Starting pattern %s!", m_scenes[m_idx].name);
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for(const char* pattern : m_scenes[m_idx].patterns) {
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Log.verbose("Starting pattern task %s", pattern);
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StartThing, pattern});
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}
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}
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if (evt.intent == InputEvent::SetPattern && evt.asString() == m_scenes[m_idx].name) {
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} else if (evt.intent == InputEvent::SetPattern && evt.asString() == m_scenes[m_idx].name) {
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return;
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}
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if (evt.intent == InputEvent::SetPattern || evt.intent == InputEvent::NextPattern || evt.intent == InputEvent::PreviousPattern) {
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} else if (evt.intent == InputEvent::SetPattern || evt.intent == InputEvent::NextPattern || evt.intent == InputEvent::PreviousPattern) {
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Log.notice("Switching pattern!");
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for(const char* pattern : m_scenes[m_idx].patterns) {
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Log.verbose("Stopping pattern task %s", pattern);
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StopThing, pattern});
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}
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m_scenes[m_idx].stop();
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if (evt.intent == InputEvent::NextPattern) {
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m_idx++;
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} else if (evt.intent == InputEvent::PreviousPattern) {
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m_idx--;
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} else {
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//m_idx = evt.asInt();
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for(m_idx = 0; m_idx < m_scenes.size(); m_idx++) {
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if (!strcmp(evt.asString(), m_scenes[m_idx].name)) {
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break;
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@ -76,9 +90,9 @@ Sequencer::handleEvent(const InputEvent& evt)
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m_idx = 0;
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}
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for(const char* pattern : m_scenes[m_idx].patterns) {
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Log.verbose("Starting pattern task %s", pattern);
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MainLoop::instance()->dispatch(InputEvent{InputEvent::StartThing, pattern});
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}
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m_scenes[m_idx].start();
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}
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}
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STATIC_ALLOC(Sequencer);
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STATIC_TASK(Sequencer);
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@ -10,14 +10,16 @@ public:
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public:
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const char* name;
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std::vector<const char*> patterns;
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void start();
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void stop();
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};
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Sequencer(std::vector<Scene> &&scenes);
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Sequencer(std::vector<Scene> &&scenes, int startingIndex);
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Sequencer();
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void loop() override;
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void onStart() override;
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void handleEvent(const InputEvent& evt) override;
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void setScenes(std::vector<Scene> &&scenes);
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const char* currentSceneName();
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const std::vector<Scene> scenes() const;
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50
src/main.cpp
50
src/main.cpp
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#include "Static.h"
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#include "Config.h"
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#include "Sequencer.h"
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#include "LogService.h"
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#include <time.h>
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#include "animations/Power.h"
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#include "animations/SolidAnimation.h"
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#include "animations/Chimes.h"
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#include "animations/Flashlight.h"
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#include "animations/Drain.h"
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#include "animations/UpdateStatus.h"
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#include "animations/InputBlip.h"
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#include "inputs/ColorCycle.h"
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#include "inputs/Buttons.h"
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@ -65,32 +61,6 @@ REGISTER_TASK(power);
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}
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});*/
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class InputBlip: public Figment {
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public:
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InputBlip() : Figment("InputBlip", Task::Stopped) {}
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void handleEvent(const InputEvent& evt) override {
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if (evt.intent != InputEvent::None) {
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m_time = qadd8(m_time, 5);
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}
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}
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void loop() override {
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if (m_time > 0) {
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m_time--;
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}
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}
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void render(Display* dpy) const override {
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if (m_time > 0) {
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dpy->pixelAt(0) = CRGB(0, brighten8_video(ease8InOutApprox(m_time)), 0);
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}
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}
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private:
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uint8_t m_time = 0;
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};
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InputBlip inputBlip;
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REGISTER_TASK(inputBlip);
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InputFunc randomPulse([]() {
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static unsigned int pulse = 0;
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EVERY_N_MILLISECONDS(25) {
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@ -131,22 +101,6 @@ InputMapper keyMap([](const InputEvent& evt) {
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REGISTER_TASK(keyMap);
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#ifndef DEFAULT_PATTERN_INDEX
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#define DEFAULT_PATTERN_INDEX 0
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#endif
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Sequencer sequencer{{
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{"Idle", {"Solid", "MPU5060", "Pulse", "IdleColors", "CircadianRhythm"}},
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{"Acid", {"Chimes", "Pulse", "MPU5060", "IdleColors", "Rainbow"}},
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{"Solid", {"Solid", "MPU5060", "Pulse", "CircadianRhythm"}},
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{"Interactive", {"Drain", "MPU5060", "CircadianRhythm"}},
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{"Flashlight", {"Flashlight"}},
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{"Gay", {"Solid", "Pulse", "Rainbow"}},
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}, DEFAULT_PATTERN_INDEX};
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REGISTER_TASK(sequencer);
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class BPM : public InputSource {
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public:
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BPM() : InputSource("BPM") {}
|
||||
@ -218,7 +172,7 @@ REGISTER_TASK(renderer);
|
||||
|
||||
Renderer configRenderer{
|
||||
{&dpy},
|
||||
{Static<DrainAnimation>::instance(), /*&configDisplay,*/ &inputBlip, &power}
|
||||
{Static<DrainAnimation>::instance(), /*&configDisplay,*/ Static<InputBlip>::instance(), &power}
|
||||
};
|
||||
|
||||
// Cycle some random colors
|
||||
|
Loading…
Reference in New Issue
Block a user