If the code hasn't been touched in this long, its probably release-worthy.
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@@ -1,75 +1,74 @@
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#include "../Figments/Figments.h"
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#include "../sprites/Chime.h"
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#include "../sprites/Blob.h"
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#include "Chimes.h"
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#include "../Static.h"
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#define CHIME_LENGTH 23
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#define CHIME_COUNT 4
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#define BLOB_COUNT 10
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ChimesAnimation::ChimesAnimation() : Figment("Chimes", Task::Stopped) {
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}
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class ChimesAnimation: public Figment {
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public:
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ChimesAnimation(Task::State initialState) : Figment("Chimes", initialState) {
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m_chimes.forEach([](Chime<CHIME_LENGTH> &chime) {
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chime.setPos(random(Chime<CHIME_LENGTH>::Length * 5));
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chime.setHue(random(255));
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chime.setSpeed(random(90) + 138);
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chime.setBrightness(200);
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chime.setOffset(random(1024));
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});
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m_blobs.forEach([](Blob &blob) {
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blob.setPos(random(255));
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blob.setHue(random(255));
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blob.setBrightness(random(255));
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if (random(255) % 2) {
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blob.setVelocity(-1);
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} else {
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blob.setVelocity(1);
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void ChimesAnimation::randomize() {
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m_isRandom = true;
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m_chimes.forEach([](Chime<CHIME_LENGTH> &chime) {
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chime.setPos(random(Chime<CHIME_LENGTH>::Length * 5));
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chime.setHue(random(255));
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chime.setSpeed(random(90) + 138);
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chime.setBrightness(200);
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chime.setOffset(random(1024));
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});
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m_blobs.forEach([](Blob &blob) {
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blob.setPos(random(255));
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blob.setHue(random(255));
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blob.setBrightness(random(255));
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if (random(255) % 2) {
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blob.setVelocity(-1);
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} else {
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blob.setVelocity(1);
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}
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});
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}
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void ChimesAnimation::handleEvent(const InputEvent& evt) {
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if (evt.intent == InputEvent::UserInput) {
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if (strcmp(evt.asString(), "blobs") == 0) {
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m_blobs.toggle();
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} else if (strcmp(evt.asString(), "chimes") == 0) {
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m_chimes.toggle();
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}
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});
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} else if (evt.intent == InputEvent::SetColor) {
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m_flashBrightness.set(255, 0);
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m_flashColor = evt.asRGB();
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uint8_t flashHue = rgb2hsv_approximate(m_flashColor).hue;
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m_blobs.forEach([&](Blob& blob) {
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blob.setHue(flashHue);
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});
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m_chimes.forEach([&](Chime<CHIME_LENGTH>& chime) {
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chime.setHue(flashHue);
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});
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} else if (evt.intent == InputEvent::Beat) {
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m_isRandom = false;
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}
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}
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void handleEvent(const InputEvent& evt) override {
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if (evt.intent == InputEvent::UserInput) {
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if (strcmp(evt.asString(), "blobs") == 0) {
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m_blobs.toggle();
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} else if (strcmp(evt.asString(), "chimes") == 0) {
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m_chimes.toggle();
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}
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} else if (evt.intent == InputEvent::SetColor) {
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m_flashBrightness.set(255, 0);
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m_flashColor = evt.asRGB();
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uint8_t flashHue = rgb2hsv_approximate(m_flashColor).hue;
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m_blobs.forEach([&](Blob& blob) {
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blob.setHue(flashHue);
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});
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m_chimes.forEach([&](Chime<CHIME_LENGTH>& chime) {
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chime.setHue(flashHue);
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});
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}
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}
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void ChimesAnimation::loop() {
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if (!m_isRandom) {
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randomize();
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}
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m_chimes.update();
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m_blobs.update();
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m_flashColor.update();
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EVERY_N_MILLISECONDS(5) {
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m_flashBrightness.update();
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}
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}
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void loop() override {
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m_chimes.update();
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m_blobs.update();
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m_flashColor.update();
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EVERY_N_MILLISECONDS(5) {
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m_flashBrightness.update();
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}
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}
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void ChimesAnimation::render(Display* dpy) const {
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m_chimes.render(dpy);
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m_blobs.render(dpy);
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Surface fullSurface(dpy, {0, 0}, {255, 0});
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CRGB scaledColor = CRGB(m_flashColor).nscale8_video(std::max((uint8_t)10, ease8InOutCubic(m_flashBrightness)));
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fullSurface.paintWith([&](CRGB& pixel) {
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pixel = blend(scaledColor, pixel, 200);
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//pixel = scaledColor;
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});
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}
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void render(Display* dpy) const override {
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m_chimes.render(dpy);
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m_blobs.render(dpy);
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Surface fullSurface(dpy, {0, 0}, {255, 0});
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CRGB scaledColor = CRGB(m_flashColor).nscale8_video(std::max((uint8_t)10, ease8InOutCubic(m_flashBrightness)));
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fullSurface.paintWith([&](CRGB& pixel) {
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pixel = blend(scaledColor, pixel, 200);
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//pixel = scaledColor;
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});
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}
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SpriteList<Chime<CHIME_LENGTH>, CHIME_COUNT> m_chimes;
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SpriteList<Blob, BLOB_COUNT> m_blobs;
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AnimatedRGB m_flashColor;
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AnimatedNumber m_flashBrightness;
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};
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STATIC_ALLOC(ChimesAnimation);
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STATIC_TASK(ChimesAnimation);
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