Initial commit

This commit is contained in:
2019-05-09 22:17:29 -07:00
parent dcf8ebd034
commit 354b72f160
95 changed files with 3174 additions and 6 deletions

67
firmware/sprites/Blob.h Normal file
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#pragma once
class Blob {
uint16_t m_pos;
int8_t m_velocity;
uint8_t m_hue;
int16_t m_brightness;
uint8_t m_saturation;
int8_t m_fadeDir;
public:
Blob()
: m_pos(0),
m_velocity(1),
m_hue(0),
m_brightness(1),
m_saturation(200),
m_fadeDir(1) {}
void setSaturation(uint8_t v) {
m_saturation = v;
}
void setPos(uint16_t p) {
m_pos = p;
m_brightness = p % 120 + 1;
}
void setHue(uint8_t p) {
m_hue = p;
}
void setBrightness(uint8_t p) {
m_brightness = p;
}
void setVelocity(int8_t v) {
m_velocity = v;
}
void update() {
m_pos += m_velocity;
m_hue += 1;
m_brightness += m_fadeDir;
if (m_brightness >= 255 || m_brightness <= 0) {
m_fadeDir *= -1;
}
}
void render(Display* display) const {
const uint8_t width = 25;
auto map = display->coordinateMapping();
// Grab the physical pixel we'll start with
PhysicalCoordinates startPos = map->virtualToPhysicalCoords({m_pos, 0});
PhysicalCoordinates endPos = map->virtualToPhysicalCoords({m_pos + width, 0});
int scaledWidth = std::abs(endPos.x - startPos.x);
for(uint8_t i = 0;i < scaledWidth; i++) {
// Blobs desaturate towards their tail
NSFastLED::CHSV blobColor(m_hue, m_saturation, NSFastLED::quadwave8((i / (double)scaledWidth) * m_brightness));
PhysicalCoordinates pos{startPos.x + (i*m_fadeDir), 0};
NSFastLED::CRGB src(display->pixelAt(pos));
display->pixelAt(pos) = NSFastLED::blend(NSFastLED::CRGB(blobColor), src, 200);
}
}
};

79
firmware/sprites/Chime.h Normal file
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#pragma once
using namespace NSFastLED;
template<int ChimeLength>
class Chime {
uint16_t m_pos;
uint8_t m_speed;
uint16_t m_hue;
uint16_t m_saturation;
uint16_t m_brightness;
unsigned int m_offset;
public:
static const int Length = ChimeLength;
Chime()
: m_pos(0),
m_speed(128),
m_hue(210),
m_saturation(255),
m_brightness(255),
m_offset(0) {}
void setSaturation(uint8_t i) {
m_saturation = i % 255;
}
void setSpeed(uint8_t i) {
m_speed = i % 255;
}
void setOffset(unsigned int i) {
m_offset = i;
}
void setPos(uint8_t i) {
m_pos = i;
}
void setHue(uint8_t i) {
m_hue = i % 255;
}
void setBrightness(uint8_t i) {
m_brightness = i % 255;
}
void update() {
m_pos += 1;
if (random(255) > m_speed) {
m_pos += 2;
}
if (m_pos > ChimeLength * 20) {
m_pos = 0;
m_hue += 3;
m_hue %= 255;
}
}
void render(Display* dpy) const {
for(int i = 0; i < ChimeLength; i++) {
if (i > m_pos) {
dpy->pixelAt(i + m_offset) = CHSV(0, 0, 0);
} else {
uint8_t distance = m_pos - i;
uint8_t brightness = NSFastLED::scale8(NSFastLED::quadwave8((ChimeLength / (double)distance) * 255), m_brightness);
if (brightness <= 0.2)
brightness = 0;
dpy->pixelAt(VirtualCoordinates{i + m_offset, 0}) = CHSV(m_hue, min(m_saturation, brightness), brightness);
}
}
}
};