renderbug-cpp/src/FsUtils.h

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#pragma once
#include <iterator>
#include <LittleFS.h>
struct filename_iterator: public std::iterator<std::input_iterator_tag, const char*> {
public:
filename_iterator();
filename_iterator(const char* path, const char* suffix);
void next();
filename_iterator& operator++();
filename_iterator& operator++(int) {filename_iterator ret = *this; ++(*this); return ret;}
bool operator==(const filename_iterator &other) const { return valid == other.valid;}
bool operator!=(const filename_iterator &other) const { return !(*this == other); }
const char* operator*() const {
if (!valid) {
return NULL;
}
return ret.c_str();
}
private:
String ret;
bool valid;
const char* suffix;
#ifdef ESP8266
Dir dir;
#endif
#ifdef ESP32
File dir;
#endif
};