events: rewrite some event buses to use multi-consumer pubsub instead of single-consumer channels
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@@ -1,4 +1,4 @@
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use embassy_sync::channel::DynamicSender;
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use embassy_sync::{channel::DynamicSender, pubsub::DynPublisher};
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use embassy_time::{Duration, Instant};
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use nalgebra::{Rotation3, Vector2, Vector3};
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use log::*;
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@@ -7,7 +7,7 @@ use nalgebra::{ComplexField, RealField};
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use core::fmt::Debug;
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use crate::{ego::{heading::HeadingEstimator, kalman::Ekf2D, orientation::OrientationEstimator}, events::{Notification, Prediction}, Breaker, CircularBuffer, idle::IdleClock};
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use crate::{ego::{heading::HeadingEstimator, kalman::Ekf2D, orientation::OrientationEstimator}, events::{Notification, Prediction, Telemetry}, idle::IdleClock, Breaker, CircularBuffer};
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#[derive(PartialEq, Debug, Default, Clone, Copy)]
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pub enum MotionState {
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@@ -104,15 +104,15 @@ impl BikeStates {
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}
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}
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pub async fn commit(&mut self, predictions: &DynamicSender<'static, Prediction>, notifications: &DynamicSender<'static, Notification>) {
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pub async fn commit(&mut self, predictions: &DynamicSender<'static, Prediction>, notifications: &DynPublisher<'static, Notification>) {
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if let Some(true) = self.is_calibrated.read_tripped() {
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notifications.send(Notification::SensorOnline(crate::events::SensorSource::IMU)).await
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notifications.publish(Notification::SensorOnline(crate::events::SensorSource::IMU)).await
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}
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match self.has_gps_fix.read_tripped() {
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None => (),
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Some(true) => notifications.send(Notification::SensorOnline(crate::events::SensorSource::GPS)).await,
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Some(false) => notifications.send(Notification::SensorOffline(crate::events::SensorSource::GPS)).await,
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Some(true) => notifications.publish(Notification::SensorOnline(crate::events::SensorSource::GPS)).await,
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Some(false) => notifications.publish(Notification::SensorOffline(crate::events::SensorSource::GPS)).await,
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}
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let est = self.kf.x;
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@@ -167,7 +167,7 @@ impl BikeStates {
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// And if the motion status has changed, send it out
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if let Some(state) = self.motion_state.read_tripped() {
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debug!("state={state:?} trend={trend} mean={mean} v={v}");
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predictions.send(Prediction::Motion(state)).await
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predictions.send(Prediction::Motion(state)).await;
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}
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}
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} else {
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@@ -1,7 +1,5 @@
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use core::sync::atomic::{AtomicBool, AtomicU8};
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use embassy_sync::{blocking_mutex::raw::{CriticalSectionRawMutex, NoopRawMutex}, channel::Channel, signal::Signal};
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use embassy_sync::{blocking_mutex::raw::{CriticalSectionRawMutex, NoopRawMutex}, channel::Channel, pubsub::PubSubChannel};
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use embassy_time::Duration;
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use nalgebra::{Vector2, Vector3};
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use alloc::sync::Arc;
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@@ -133,7 +131,7 @@ impl Default for DisplayControls {
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#[derive(Debug)]
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pub struct BusGarage {
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pub motion: Channel<NoopRawMutex, Measurement, 5>,
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pub notify: Channel<CriticalSectionRawMutex, Notification, 5>,
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pub notify: PubSubChannel<CriticalSectionRawMutex, Notification, 5, 2, 4>,
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pub predict: Channel<CriticalSectionRawMutex, Prediction, 15>,
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pub display: Arc<DisplayControls>
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}
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@@ -142,7 +140,7 @@ impl Default for BusGarage {
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fn default() -> Self {
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Self {
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motion: Channel::new(),
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notify: Channel::new(),
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notify: PubSubChannel::new(),
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predict: Channel::new(),
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display: Default::default()
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}
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@@ -1,18 +1,20 @@
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use embassy_sync::channel::DynamicSender;
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use embassy_sync::{channel::DynamicSender, pubsub::DynPublisher};
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use embassy_time::Timer;
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use crate::events::{Notification, Scene};
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#[embassy_executor::task]
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pub async fn demo_task(ui: DynamicSender<'static, Notification>) {
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pub async fn demo_task(ui: DynPublisher<'static, Notification>) {
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Timer::after_secs(10).await;
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ui.send(Notification::SceneChange(Scene::Idle)).await;
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ui.publish(Notification::SceneChange(Scene::Idle)).await;
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ui.publish(Notification::SetBrakelight(true)).await;
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ui.publish(Notification::SetHeadlight(true)).await;
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Timer::after_secs(10).await;
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loop {
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for scene in [Scene::Accelerating, Scene::Ready, Scene::Decelerating, Scene::Ready] {
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Timer::after_secs(8).await;
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ui.send(Notification::SceneChange(scene)).await
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ui.publish(Notification::SceneChange(scene)).await
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};
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}
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}
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@@ -1,10 +1,10 @@
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use embassy_sync::channel::{DynamicReceiver, DynamicSender};
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use embassy_sync::{channel::{DynamicReceiver, DynamicSender}, pubsub::DynPublisher};
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use log::*;
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use crate::{ego::engine::BikeStates, events::{Measurement, Notification, Prediction}};
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#[embassy_executor::task]
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pub async fn motion_task(src: DynamicReceiver<'static, Measurement>, ui_sink: DynamicSender<'static, Notification>, prediction_sink: DynamicSender<'static, Prediction>) {
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pub async fn motion_task(src: DynamicReceiver<'static, Measurement>, ui_sink: DynPublisher<'static, Notification>, prediction_sink: DynamicSender<'static, Prediction>) {
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let mut states = BikeStates::default();
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loop {
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@@ -1,12 +1,12 @@
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use embassy_sync::channel::{DynamicReceiver, DynamicSender};
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use embassy_sync::{channel::DynamicReceiver, pubsub::DynPublisher};
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use embassy_time::Duration;
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use log::*;
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use crate::{ego::engine::{gps_to_local_meters_haversine, MotionState}, events::{Notification, Prediction, Scene}, idle::IdleClock};
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use crate::{ego::engine::{gps_to_local_meters_haversine, MotionState}, events::{Notification, Prediction, Scene, Telemetry}, idle::IdleClock};
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#[embassy_executor::task]
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pub async fn prediction_task(prediction_src: DynamicReceiver<'static, Prediction>, notify: DynamicSender<'static, Notification>) {
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pub async fn prediction_task(prediction_src: DynamicReceiver<'static, Prediction>, notify: DynPublisher<'static, Notification>, telemetery: DynPublisher<'static, Telemetry>) {
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let mut last_velocity = 0.0;
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let mut first_position = None;
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let mut last_position = Default::default();
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@@ -18,28 +18,27 @@ pub async fn prediction_task(prediction_src: DynamicReceiver<'static, Prediction
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gps_to_local_meters_haversine(&x, &last_position).norm()
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});
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if let Ok(next_evt) = embassy_time::with_timeout(Duration::from_secs(1), prediction_src.receive()).await {
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telemetery.publish(Telemetry::Prediction(next_evt)).await;
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match next_evt {
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Prediction::WakeRequested => {
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if sleep_timer.wake() {
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warn!("Wake requested during sleep");
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notify.send(Notification::WakeUp).await;
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notify.publish(Notification::WakeUp).await;
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notify.publish(Notification::SetHeadlight(true)).await;
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notify.publish(Notification::SetBrakelight(true)).await;
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// Also reset the parking timer
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parking_timer.wake();
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} else if parking_timer.wake() {
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info!("Wake requested while parked");
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// If we weren't asleep but we were parked, then switch back to the Ready state and turn on the lights
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notify.send(Notification::SetHeadlight(true)).await;
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notify.send(Notification::SetBrakelight(true)).await;
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notify.send(Notification::SceneChange(Scene::Ready)).await;
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notify.publish(Notification::SetHeadlight(true)).await;
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notify.publish(Notification::SetBrakelight(true)).await;
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notify.publish(Notification::SceneChange(Scene::Ready)).await;
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}
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}
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Prediction::Velocity(v) => {
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last_velocity = v;
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if v > 5.0 && stationary {
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notify.send(Notification::Beat).await;
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}
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// TODO: Probably makes sense to only print this based on an IdleTimer, so that a long period of slightly variable movement doesn't get lost, but we can still report values to the UI / telemetry outputs
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//info!("Velocity predict: velocity={v}\tpos={last_position:?}\tdistance={d:?}");
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},
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@@ -53,38 +52,38 @@ pub async fn prediction_task(prediction_src: DynamicReceiver<'static, Prediction
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Prediction::Motion(motion) => {
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info!("Motion predict:\t{motion:?}\tvelocity={last_velocity}\tpos={last_position:?}\tdistance={d:?}");
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if sleep_timer.wake() {
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notify.send(Notification::WakeUp).await;
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notify.send(Notification::SetHeadlight(true)).await;
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notify.send(Notification::SetBrakelight(true)).await
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notify.publish(Notification::WakeUp).await;
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notify.publish(Notification::SetHeadlight(true)).await;
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notify.publish(Notification::SetBrakelight(true)).await
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}
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if parking_timer.wake() {
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notify.send(Notification::SetHeadlight(true)).await;
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notify.send(Notification::SetBrakelight(true)).await
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notify.publish(Notification::SetHeadlight(true)).await;
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notify.publish(Notification::SetBrakelight(true)).await
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}
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match motion {
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MotionState::Accelerating => {
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if stationary {
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// If we are going from standing still to immediately accelerating, first transition to the 'ready' scene
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notify.send(Notification::SceneChange(Scene::Ready)).await;
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notify.publish(Notification::SceneChange(Scene::Ready)).await;
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}
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notify.send(Notification::SceneChange(Scene::Accelerating)).await;
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notify.publish(Notification::SceneChange(Scene::Accelerating)).await;
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stationary = false;
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},
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MotionState::Decelerating => {
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if stationary {
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// If we are going from standing still to immediately accelerating, first transition to the 'ready' scene
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notify.send(Notification::SceneChange(Scene::Ready)).await;
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notify.publish(Notification::SceneChange(Scene::Ready)).await;
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}
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notify.send(Notification::SceneChange(Scene::Decelerating)).await;
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notify.publish(Notification::SceneChange(Scene::Decelerating)).await;
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stationary = false;
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},
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MotionState::Steady => {
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notify.send(Notification::SceneChange(Scene::Ready)).await;
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notify.publish(Notification::SceneChange(Scene::Ready)).await;
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stationary = false;
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},
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MotionState::Stationary => {
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notify.send(Notification::SceneChange(Scene::Ready)).await;
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notify.publish(Notification::SceneChange(Scene::Ready)).await;
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stationary = true
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}
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}
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@@ -95,13 +94,15 @@ pub async fn prediction_task(prediction_src: DynamicReceiver<'static, Prediction
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if stationary {
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if parking_timer.check() {
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notify.send(Notification::SceneChange(Scene::Idle)).await;
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notify.send(Notification::SetHeadlight(false)).await;
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notify.send(Notification::SetBrakelight(false)).await
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warn!("Engaging parking brake");
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notify.publish(Notification::SceneChange(Scene::Idle)).await;
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notify.publish(Notification::SetHeadlight(false)).await;
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notify.publish(Notification::SetBrakelight(false)).await
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}
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if sleep_timer.check() {
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notify.send(Notification::Sleep).await;
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warn!("Sleeping!");
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notify.publish(Notification::Sleep).await;
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}
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}
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}
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