Initial commit
This commit is contained in:
Malloc-0.0.1.mrpack
config
alexsmobs.tomlcookingforblockheads-common.tomlirons_rpg_tweaks-server.tomlmiapi.jsoncquark-common.tomlserverconfigupdater-common.tomlsilentgear-common.tomltempad.jsoncveinmining-common.tomlwaystones-common.toml
almostunified
apotheosis
bountiful
bounty_pools
enhancedai
ftbquests
quests
defaultconfigs
caupona-server.tomldoggytalents-server.tomlirons_rpg_tweaks-server.tomlsebastrnlib-server.tomlweaponleveling-server.toml
global_packs/required_data
index.tomlkubejs
assets
malloc
textures
config
data
industrialforegoing
recipes
dissolution_chamber
advanced_machine_frame.jsonefficiency_addon_1.jsonefficiency_addon_2.jsoninfinity_backpack.jsoninfinity_drill.jsoninfinity_hammer.jsoninfinity_launcher.jsoninfinity_saw.jsoninfinity_trident.jsonmycelial_reactor.jsonprocessing_addon_1.jsonprocessing_addon_2.jsonsimple_machine_frame.jsonspeed_addon_1.jsonspeed_addon_2.jsonsupreme_machine_frame.json
kubejs
recipes
miapi
materials
ars
silentgear
silentcompat-aluminum.jsonsilentcompat-aluminum_steel.jsonsilentcompat-azure_electrum.jsonsilentcompat-azure_silver.jsonsilentcompat-bismuth.jsonsilentcompat-bismuth_brass.jsonsilentcompat-bismuth_steel.jsonsilentcompat-blaze_gold.jsonsilentcompat-brass.jsonsilentcompat-bronze.jsonsilentcompat-compressed_iron.jsonsilentcompat-crimson_iron.jsonsilentcompat-crimson_steel.jsonsilentcompat-electrum.jsonsilentcompat-enderium.jsonsilentcompat-gold.jsonsilentcompat-invar.jsonsilentcompat-lead.jsonsilentcompat-lumium.jsonsilentcompat-nickel.jsonsilentcompat-osmium.jsonsilentcompat-platinum.jsonsilentcompat-redstone_alloy.jsonsilentcompat-refined_glowstone.jsonsilentcompat-refined_iron.jsonsilentcompat-refined_obsidian.jsonsilentcompat-signalum.jsonsilentcompat-silver.jsonsilentcompat-steel.jsonsilentcompat-tin.jsonsilentcompat-titanium.jsonsilentcompat-tyrian_steel.jsonsilentcompat-uranium.jsonsilentcompat-zinc.json
server_scripts
startup_scripts
mods
ae2-things-forge.pw.tomlae2.pw.tomlalexs-caves.pw.tomlalexs-mobs.pw.tomlallthecompressed.pw.tomlalmost-unified.pw.tomlamendments.pw.tomlapotheosis.pw.tomlapothic-attributes.pw.tomlappleskin.pw.tomlapplications.pw.tomlapplied-cooking.pw.tomlapplied-energistics-2-wireless-terminals.pw.tomlarchitectury-api.pw.tomlars-artifice.pw.tomlars-elemental.pw.tomlars-energistique.pw.tomlars-nouveau.pw.tomlars-scalaes.pw.tomlartifacts.pw.tomlathena-ctm.pw.tomlato.pw.tomlbalm.pw.tomlbetter-combat.pw.tomlbetterf3.pw.tomlbetterp2p.pw.tomlbiomes-o-plenty.pw.tomlbookshelf-lib.pw.tomlbotany-pots.pw.tomlbotany-trees.pw.tomlbotarium.pw.tomlbountiful.pw.tomlbuilding-gadgets.pw.tomlcaelus.pw.tomlcaupona.pw.tomlchalk-mod.pw.tomlchat-heads.pw.tomlchimes.pw.tomlchipped.pw.tomlchunky.pw.tomlcitadel.pw.tomlcloth-config.pw.tomlclumps.pw.tomlcofh-core.pw.tomlcollectors-reap.pw.tomlcomforts.pw.tomlconnectivity.pw.tomlcontrolling.pw.tomlcooking-for-blockheads.pw.tomlcorn-delight.pw.tomlcorpse.pw.tomlcosmetic-armor-reworked.pw.tomlcristel-lib.pw.tomlcroptopia-delight.pw.tomlcroptopia.pw.tomlculinary-construct.pw.tomlcupboard.pw.tomlcurios.pw.tomlcyclops-core.pw.tomldark-paintings.pw.tomldark-utilities.pw.tomldelightful.pw.tomlding.pw.tomldistant-horizons.pw.tomldistanthorizons.pw.tomldivine-weaponry.pw.tomldo-api.pw.tomldoggy-talents-next.pw.tomldot-coin-mod.pw.tomldungeon-now-loading.pw.tomldustrial-decor-forge.pw.tomldynamic-fps.pw.tomldynamic-lights.pw.tomldynamiclights-reforged.pw.tomleasy-villagers.pw.tomleccentric-tome.pw.tomlecologics.pw.tomledivadlib.pw.tomlembeddium.pw.tomlemi.pw.tomlenderman-overhaul.pw.tomlenders-delight.pw.tomlends-delight.pw.tomlenlightend.pw.tomlepherolib.pw.tomlevery-compat.pw.tomleverythingcopper.pw.tomlexperience-obelisk.pw.tomlexposure.pw.tomlfarmers-delight.pw.tomlfarsight.pw.tomlfast-leaf-decay.pw.tomlfastsuite.pw.tomlfastworkbench.pw.tomlferrite-core.pw.tomlforward-forge-client-reset-packet.pw.tomlframework.pw.tomlfriends-and-foes-forge.pw.tomlftb-backups-2.pw.tomlftb-chunks-forge.pw.tomlftb-library-forge.pw.tomlftb-quests-forge.pw.tomlftb-teams-forge.pw.tomlfusion-connected-textures.pw.tomlgeckolib.pw.tomlglobalpacks.pw.tomlgobber.pw.tomlhandcrafted.pw.tomlheartstone.pw.tomlhostile-neural-networks.pw.tomliconexporter.pw.tomlimmediatelyfast.pw.tomlimmersive-aircraft.pw.tomlindustrial-foregoing.pw.tomlinsanelib.pw.tomlinventory-essentials.pw.tomliron-furnaces.pw.tomlitem-filters.pw.tomljade.pw.tomljei.pw.tomljourneymap-integration.pw.tomljourneymap.pw.tomljust-enough-effect-descriptions-jeed.pw.tomljust-enough-professions-jep.pw.tomljust-enough-resources-jer.pw.tomljust-zoom.pw.tomlkambrik.pw.tomlkonkrete.pw.tomlkubejs-ars-nouveau.pw.tomlkubejs-botany-pots.pw.tomlkubejs-powah.pw.tomlkubejs-thermal.pw.tomlkubejs.pw.tomllaserio.pw.tomllets-do-addon-compat.pw.tomllets-do-addon-fluids.pw.tomllets-do-bakery.pw.tomllets-do-brewery.pw.tomllets-do-candlelight.pw.tomllets-do-herbalbrews.pw.tomllets-do-nethervinery.pw.tomllets-do-vinery.pw.tomlloot-journal.pw.tomllootjs.pw.tomllootr.pw.tomlmagnesium-extras.pw.tomlmcjtylib.pw.tomlmeasurements.pw.tomlmighty-mail.pw.tomlmmlib.pw.tomlmmmmmmmmmmmm.pw.tomlmodelfix.pw.tomlmodernfix.pw.tomlmodular-item-api.pw.tomlmodular-routers.pw.tomlmoonlight.pw.tomlmouse-tweaks.pw.tomlmutil.pw.tomlmystical-oak-tree.pw.tomlnerb.pw.tomlnethers-delight.pw.tomlnotrample.pw.tomloceans-delight.pw.tomloculus.pw.tomlopen-loader.pw.tomlopenblocks-elevator.pw.tomlpacket-fixer.pw.tomlpatchouli.pw.tomlpig-pen-cipher.pw.tomlpipe-connector.pw.tomlplacebo.pw.tomlplayeranimator.pw.tomlpolylib.pw.tomlpolymorph.pw.tomlpolymorphic-energistics.pw.tomlpowah.pw.tomlpowder-power.pw.tomlpretty-pipes.pw.tomlprobejs.pw.tomlquark.pw.tomlrechiseled.pw.tomlrefined-cooking.pw.tomlrefined-polymorphism.pw.tomlrefined-storage-addons.pw.tomlrefined-storage.pw.tomlrepurposed-structures-forge.pw.tomlresourceful-config.pw.tomlresourceful-lib.pw.tomlrhino.pw.tomlrunelic.pw.tomlscaling-health.pw.tomlsearchables.pw.tomlsebastrnlib.pw.tomlshiny-horses-forge.pw.tomlsilent-lib.pw.tomlsimple-shops.pw.tomlsimple-voice-chat.pw.tomlsimply-swords.pw.tomlsleep-tight.pw.tomlsmooth-chunk-save.pw.tomlsooty-chimneys.pw.tomlsophisticated-backpacks.pw.tomlsophisticated-core.pw.tomlsophisticated-storage.pw.tomlsound-physics-remastered.pw.tomlspark.pw.tomlspice-of-life-carrot-edition.pw.tomlsummoningrituals.pw.tomlsupermartijn642s-config-lib.pw.tomlsupermartijn642s-core-lib.pw.tomlsupplementaries.pw.tomlsysteams.pw.tomltempad.pw.tomlterrablender.pw.tomltextrues-embeddium-options.pw.tomlthermal-cultivation.pw.tomlthermal-dynamics.pw.tomlthermal-expansion.pw.tomlthermal-foundation.pw.tomlthermal-innovation.pw.tomlthermal-integration.pw.tomlthermal-locomotion.pw.tomlthermals-delight.pw.tomltitanium.pw.tomltoast-control.pw.tomltoo-many-glyphs.pw.tomltorchmaster.pw.tomltowns-and-towers.pw.tomltravelers-titles.pw.tomltruly-modular-archery.pw.tomltruly-modular-armory.pw.tomltruly-modular-arsenal.pw.tomltwigs.pw.tomlvein-mining.pw.tomlwares.pw.tomlwaystones.pw.tomlweapon-leveling.pw.tomlwhen-dungeons-arise.pw.tomlyungs-api.pw.tomlyungs-better-desert-temples.pw.tomlyungs-better-dungeons.pw.tomlyungs-better-end-island.pw.tomlyungs-better-jungle-temples.pw.tomlyungs-better-mineshafts.pw.tomlyungs-better-nether-fortresses.pw.tomlyungs-better-ocean-monuments.pw.tomlyungs-better-strongholds.pw.tomlyungs-better-witch-huts.pw.tomlyungs-bridges.pw.tomlzeta.pw.toml
pack.tomlpatchouli_books/gristdex
resourcepacks
80
defaultconfigs/caupona-server.toml
Executable file
80
defaultconfigs/caupona-server.toml
Executable file
@ -0,0 +1,80 @@
|
||||
|
||||
[recipes]
|
||||
#Stew pot cooking mininum time in ticks
|
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#Range: > 1
|
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potCookMinTicks = 100
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#Stew pot mixture mininum time in ticks
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#Range: > 1
|
||||
potMixMinTicks = 50
|
||||
#Pan frying mininum time in ticks
|
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#Range: > 1
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fryMinTicks = 100
|
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#Tick interval between container input check
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#Range: > 1
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containTick = 10
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|
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[chimney]
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#How many ticks does a chimney pot needed to make a soot
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ChimneySootTicks = 80
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#Interval in ticks for a chimney to check it's validity
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#Range: > 1
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ChimneyCheckTicks = 20
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#Max soot stored in a chimney
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#Range: 1 ~ 64
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ChimneySootStorage = 8
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[stoves]
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#How many ticks should the stove pause burning when work is done
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StovePauseTimer = 100
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#Stove fuel value multiplier
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StoveFuelMultiplier = 1.0
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[fumarole]
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#Interval in ticks for a fumarole vent to generate pumice bloom
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#Range: > 1
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FumaroleTicks = 100
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#Interval in ticks for a fumarole vent to check its heat source
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#Range: > 1
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FumaroleCheckTicks = 20
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#Fumarole heat value, set to 0 to disable fumarole heat.
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#Range: > 0
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FumaroleHeat = 1
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[hypocast]
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#Actual expectation of experience per tick is change x exp
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#How many exp add to bathing play when conditions meet, set 0 to disable
|
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#Range: > 0
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BathExperience = 1
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#The chance add the exp to player per tick per caliduct block
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#Range: 0.0 ~ 1.0
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BathGetExpChance = 0.004999999888241291
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#Interval for bath heat check
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#Range: > 1
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BathHeatTicks = 20
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#Interval for wolf statue heat check
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#Range: > 1
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WolfTicks = 10
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#Firebox heat conduct radius
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#Range: > 0
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FireboxRadius = 4
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#Strict player in water check, player must be in water to get bonus.
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StrictInWaterCheck = true
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[misc]
|
||||
#Super secret special content
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||||
specialContents = true
|
||||
#Add manual to player on start
|
||||
addManual = false
|
||||
#Leaden walnut tranformation rate
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#Range: 0.0 ~ 1.0
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leadenGenRate = 0.05
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|
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[compat]
|
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|
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[compat.diet]
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#You would only need to modify this when diet mod installed, otherwist this does not take effect
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#Benefitial diet value modifier for cooking food into stew
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benefitialModifier = 1.2
|
||||
#Harmful diet value modifier for cooking food into stew
|
||||
harmfulModifier = 0.8
|
||||
|
120
defaultconfigs/doggytalents-server.toml
Executable file
120
defaultconfigs/doggytalents-server.toml
Executable file
@ -0,0 +1,120 @@
|
||||
|
||||
["Dog Constants"]
|
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#By default, Dogs can starve to Incapacitated if are not fed properly.
|
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#Disable this to prevent this behaviour. Do note that you can still feed
|
||||
#your Dog to recover health.
|
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disable_hunger = false
|
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#When enabled, DTN will provide new players of this world
|
||||
#(relative to the point that this option is first enabled on this world)
|
||||
#a Starter Bundle which contains certain key items which assist you in starting
|
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#with DTN.
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enable_starter_bundle = false
|
||||
#By default, each Dog will be one of the Biological Genders. This, like how Biological Genders
|
||||
#work, add restrictions how Dogs can breed. Therefore, only Dogs whose gender is Biologically Opposed
|
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#can mate with each other. Set this to true to disable this behaviour.
|
||||
disable_dog_gender = true
|
||||
#When enabled, puppies get some levels from their parents. When disabled, puppies start at 0 points.
|
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enable_pup_get_parent_levels = false
|
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#When enabled, dogs cannot be killed by any means (except creative-mode-bypass damage, in that case, you can still respawn your dog using his linked bed or commands).
|
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#Instead, when his health reaches Zero, he will go into Incapacitated Mode.
|
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immortal_dogs = true
|
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#When enabled, dog can play tag with you. To make them play, throw a snowball at them.
|
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play_tag_with_dog = true
|
||||
#When enabled, dogs will start to miss you when you leave them for too long.
|
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#And when you come back, they will rush to you and greet you with love!
|
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dog_greet_owner = true
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#Specify how many dogs can greet you when you approach more than one missing dog.
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#The remaning dogs will remain in their position.
|
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#To disable the limit, set this to any non-positive integer.
|
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#Although this will cause all of your dogs to stand up and greet.
|
||||
#YOU HAVE BEEN WARNED! :)
|
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#Range: > -2147483648
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dog_greet_owner_limit = 5
|
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#Option to disable dogs who mastered Creeper Sweeper and
|
||||
#and are able to tackle Creepers. This is helpful if players intend
|
||||
#their Creeper Sweeper master dogs to focus on fighting Creeper instead of
|
||||
#warning you, which may causes a bunch of false positives due to the range
|
||||
#being so wide that it includes Creepers which are not in danger zone or not reachable.
|
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max_creeper_sweeper_dont_growl = true
|
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#Option to disable friendly fire for all players toward all dogs.
|
||||
#This is used to always be the case with friendly fire disabled for a single dog.
|
||||
all_player_cannot_attack_dog = false
|
||||
#Option to prevent dogs from accidentally going into a portal and get
|
||||
#unnecessary transferred to another dimension, causing the owner to have
|
||||
#to take them back. The preferred way to make a dog go to another dimension is
|
||||
#to have Cross Origin Teleport set to true on that dog.
|
||||
all_dog_block_portal = false
|
||||
#Define how many dogs a player can listen to commands which summon more than one dog to you
|
||||
#at the same time. Set this to any negative value to remove the limit completely.
|
||||
#Range: > -2147483648
|
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max_heel_limit = 20
|
||||
#Adjust this value to increase or decrease the Dog's hunger speed to your liking.
|
||||
#ex: Set this to 0.5 to halve the Dog Hunger decrease speed.
|
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#Range: 0.0 ~ 2.0
|
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hunger_modifier = 1.0
|
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#Determine if the UUIDs of the dogs are being kept when training from vanilla
|
||||
#and when they respawn on bed. This also allows Duplication Detection.
|
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disable_preserve_uuid = false
|
||||
#Duplication Detection
|
||||
#Specify what to do when a Duplication is detected when third parties are trying
|
||||
#to load the dog from their own copy.
|
||||
#Option are specified via the following Integer values
|
||||
#0 - Throw an exception out, this may produce a crash. However, this is the recommended way.
|
||||
#1 - Silently remove the dog.
|
||||
#Other - Do nothing.
|
||||
#Range: > -2147483648
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||||
duplication_resolve_strategy = 0
|
||||
#By default, you can directly train an untamed wolf to a Dog
|
||||
#with a Training Treat. Set this to True to disable.
|
||||
disable_train_untamed_wolf = true
|
||||
#By default, Dogs respawning from bed after being killed will
|
||||
#be incapacitated and are required to be nursed back to life.
|
||||
#Set this to False to disable.
|
||||
dog_respawn_incapacitated_when_killed = true
|
||||
#Enable this if you prefer Mob Retriever to only work with DTN's dog.
|
||||
mob_retriever_only_carry_dog = false
|
||||
#By default, Dogs extend their bounding box covering the passengers
|
||||
#to avoid suffocating them while calculating the appropriate path.
|
||||
#Set this to false to disable it, but be warned, although Mob Retriever Dogs will still
|
||||
#try to calculate the appropriate path while carrying another mob, there might be accidental suffocations.
|
||||
wolf_mount_passenger_collision = true
|
||||
#By default, Conducting Bone users can summon their Dogs even when they are in
|
||||
#other dimensions. Set this to false to limit Conducting Bone Users to only summon
|
||||
#Dogs of the same dimension.
|
||||
conducting_bone_cross_origin = true
|
||||
#Determine if Dog's incapacitated value should be reset when taking any damage
|
||||
#while being Incapacitated.
|
||||
incap_val_reset_when_hurt = true
|
||||
#Set the maximum amount of wolves each players can train to DTN's Dogs.
|
||||
#If a player meet or exceed this cap, he will not be able to train more wolves into DTN's Dogs.
|
||||
#Set this to a value greater than Zero to activate this cap, other value
|
||||
#will disable the cap, meaning players can get unlimited dogs.
|
||||
#Range: > -2147483648
|
||||
train_wolf_limit = -1
|
||||
#Determine if Dogs summoned from Doggy Charms will have
|
||||
#random Classical Variants instead of always being summoned as Pale.
|
||||
random_var_with_charm = true
|
||||
#Some DTN's Wolf Variants are required to spawn on Biomes
|
||||
#which does not contains the current Wolves_Spawnable_On Blocks.
|
||||
#This option allows wolves to spawn on those block (if spawning in one
|
||||
#of the biomes in question, this settings have no effect on the rest of
|
||||
#the usual biomes.
|
||||
extended_wolves_spawnable_block = true
|
||||
#Some vanilla Wolf Variants are bound to not one but a family of biome
|
||||
#in which some of them they don't actually chunk-generated spawn on
|
||||
#Allowing some of the DTN Wolf Variants in theory to override
|
||||
#those biome without affecting the spawn chance of vanilla.
|
||||
#For instance, Bamboo would override Rusty's chunk-generated/
|
||||
#spawn-egg/summon spawn if the spawn happened specifically in the
|
||||
#Bamboo Jungle Biome and because Rusty doesn't actually chunk-generated
|
||||
#there (they only generate in Sparse Jungle), Bamboo wouldn't affect Rusty's
|
||||
#spawn chance.
|
||||
#Disable this if you prefer to keep the vanilla Wolf Variants bouned
|
||||
#in those biomes previously mentioned instead of being overriden by DTN.
|
||||
wolf_variant_override_exclusive = true
|
||||
#For Minecraft version below 1.20.5
|
||||
#When this option is enabled, upon training a vanilla wolf
|
||||
#to DTN Wolf, DTN will asign a random Classical Variant
|
||||
#(DTN and Armored Paw) instead of sticking with default.
|
||||
random_var_on_train = true
|
||||
|
77
defaultconfigs/irons_rpg_tweaks-server.toml
Executable file
77
defaultconfigs/irons_rpg_tweaks-server.toml
Executable file
@ -0,0 +1,77 @@
|
||||
|
||||
[Damage-Module]
|
||||
#The purpose of the damage module is to remove the invulnerability ticks after an entity is damaged to better suit gameplay where entities are going to be ignoring too much damage if left unchecked. Disabling will nullify every feature listed under this module.
|
||||
damageModuleEnabled = false
|
||||
#Some entities or damage sources rely on damage ticks to time their attacks. In these cases, we want to let them initiate i-frames.
|
||||
#entityBlacklist default: ["minecraft:slime","minecraft:ender_dragon","minecraft:magma_cube","irons_spellbooks:wall_of_fire","irons_spellbooks:void_tentacle"]
|
||||
entityBlacklist = ["minecraft:slime", "minecraft:ender_dragon", "minecraft:magma_cube", "irons_spellbooks:wall_of_fire", "irons_spellbooks:void_tentacle"]
|
||||
#damagesourceBlacklist default: ["lava","inFire","cactus","inWall","hotFloor","lightningBolt","sweetBerryBush","outOfWorld","drown"]
|
||||
damagesourceBlacklist = ["lava", "inFire", "cactus", "inWall", "hotFloor", "lightningBolt", "sweetBerryBush", "outOfWorld", "drown"]
|
||||
#Invulnerability Tick (I-Frame) count. Default: 0 (Vanilla's is 20, one second)
|
||||
invulnerabilityTickCount = 0
|
||||
#Specialized handling for player damage ticks. "ALL" means there is no special handling, "ONLY_LIVING" means only living attacks ignore player i-frames (may help with unforeseen damage like potions), and "NONE" means player's damage ticks are unaffected by the damage module.
|
||||
#Allowed Values: ALL, ONLY_LIVING, NONE
|
||||
playerDamageMode = "ALL"
|
||||
#In order to prevent spam attacks, a minimum threshold of attack strength can be set before an attack can deal damage. Default: 0.75
|
||||
minimumAttackStrength = 0.75
|
||||
#Whether or not a player is allowed to even swing if the threshold is not met. Default: true
|
||||
allowNonFullStrengthAttacks = true
|
||||
#Global multiplier to all knockback. Default: 1.0
|
||||
globalKnockbackMultiplier = 1.0
|
||||
|
||||
[Durability-Module]
|
||||
#The purpose of the durability module is to rework how durability damage is applied to better emulate an rpg setting. Disabling will nullify every feature listed under this module.
|
||||
durabilityModuleEnabled = false
|
||||
#What type of gear should take vanilla durability damage. Default: NONE
|
||||
#Allowed Values: ALL, TOOLS, ARMOR, NONE
|
||||
vanillDurabilityGearType = "NONE"
|
||||
#What type of gear is damaged upon death. Default: ALL
|
||||
#Allowed Values: ALL, TOOLS, ARMOR, NONE
|
||||
deathGearType = "ALL"
|
||||
#The percent of durability damage equipment should take on player dying. Set to 0 to disable. Default: 0.15 (15%)
|
||||
durabilityLostOnDeath = 0.15
|
||||
#An additional constant amount of damage taken on death. This makes items with a high max durability degrade relatively slower. Set to 0 to disable. Default: 25
|
||||
additionalDurabilityLostOnDeath = 25
|
||||
|
||||
[XP-Module]
|
||||
#The purpose of the xp module is to rework how experience is dropped on a player's death by creating a souls-like xp catalyst instead. Disabling will nullify every feature listed under this module.
|
||||
xpModuleEnabled = true
|
||||
#Whether or not players will drop xp despite keepInventory gamerule. Default: true
|
||||
ignoreKeepInventory = true
|
||||
#Whether or not the player who dropped the xp is the only player allow to collect the xp. Default: true
|
||||
onlyAllowOwnerPickup = true
|
||||
#Multiplier to experience dropped by slain entities. Default: 1.0
|
||||
mobDropXpMultiplier = 1.0
|
||||
#Multiplier to experience dropped by blocks broken. Default: 1.0
|
||||
blockDropXpMultiplier = 1.0
|
||||
|
||||
[Enchantment-Module]
|
||||
#The purpose of the enchantment module is to mystify enchantments and add an additional challenge to game by obscuring the description of enchanted and cursed items found through looting. Disabling will nullify every feature listed under this module.
|
||||
enchantmentModuleEnabled = true
|
||||
#Whether or not armor should be automatically identified when equipped. Default: true
|
||||
identifyOnEquip = true
|
||||
#Whether or not unidentified items can be identified by interacting with an enchanting table. Default: true
|
||||
identifyOnEnchantingTable = true
|
||||
#Whether or not the enchanting table's functionality should be disabled, making looting or trading the only way to get enchanted items. Default: false
|
||||
disableEnchantingTable = false
|
||||
|
||||
[Hunger-Module]
|
||||
#The hunger module removes hunger and makes food to directly heal in order to to remove the tedious task of maintaining hunger, as well as rebalance health management during combat and exploration. Disabling will nullify every feature listed under this module.
|
||||
hungerModuleEnable = false
|
||||
#Disable Hunger. Without this, most of the hunger module features and config are nullified, but if you want to adjust stack sizes or potion mechanics without disabling hunger, you can do so here.
|
||||
disableHunger = true
|
||||
#The multiplier of a food's hunger value to health regained by eating it. Default: 0.5 (50%)
|
||||
foodToHealthModifier = 0.5
|
||||
#The amount of time, in ticks, between players naturally regenerating 1 hp. 1 second is 20 ticks. Turn off the naturalRegeneration gamerule to disable. Default: 250.
|
||||
naturalRegenerationTickRate = 250
|
||||
#Changes the stack size of potions. Set to 0 to disable. Requires game restart. Default: 4
|
||||
potionStackSize = 4
|
||||
#Limit the stack size of every food item. Set to 0 to disable. Requires game restart. Default: 0
|
||||
foodStackSize = 0
|
||||
#A Blacklist for limited food stack size, if enabled. Useful for mob drops or other edible items that are not meant as food. Default: ["minecraft:rotten_flesh","minecraft:spider_eye","minecraft:potato","minecraft:carrot","farmersdelight:onion","farmersdelight:tomato","farmersdelight:cabbage"]
|
||||
foodStackSizeBlacklist = ["minecraft:rotten_flesh", "minecraft:spider_eye", "minecraft:potato", "minecraft:carrot", "farmersdelight:onion", "farmersdelight:tomato", "farmersdelight:cabbage"]
|
||||
#Item Cooldown in seconds when throwing a splash potion. Default: 0.5
|
||||
splashPotionCooldown = 0.5
|
||||
#Item Cooldown in seconds when throwing a lingering potion. Default: 1.5
|
||||
lingeringPotionCooldown = 1.5
|
||||
|
4
defaultconfigs/sebastrnlib-server.toml
Executable file
4
defaultconfigs/sebastrnlib-server.toml
Executable file
@ -0,0 +1,4 @@
|
||||
#Set this to true to disable sending the thank you message that SebastrnLib shows when a player joins.
|
||||
#Note, that this stops showing the message for every player, even those that want to see them.
|
||||
disable_thanks_message = true
|
||||
|
94
defaultconfigs/weaponleveling-server.toml
Executable file
94
defaultconfigs/weaponleveling-server.toml
Executable file
@ -0,0 +1,94 @@
|
||||
|
||||
#Server Config
|
||||
[server]
|
||||
#The amount of Weapon XP a player gains when hitting a mob
|
||||
#Range: 0 ~ 10000
|
||||
hittingXPAmount = 1
|
||||
#The chance of a hit giving you xp
|
||||
#Range: 0 ~ 100
|
||||
hittingChance = 20
|
||||
#The amount of Weapon XP a player gains when critting a mob
|
||||
#Range: 0 ~ 10000
|
||||
value_crit_xp_amount = 2
|
||||
#The chance of a crit giving you xp
|
||||
#Range: 0 ~ 100
|
||||
value_crit_percentage = 80
|
||||
#The Max Level a Weapon can Reach
|
||||
#Range: 0 ~ 10000
|
||||
weaponMaxLevel = 500
|
||||
#The Modifier for the equation used to calculate the amount of xp needed to level up (Default = 80)
|
||||
#Range: 0 ~ 10000
|
||||
weaponLevelModifier = 80
|
||||
#The XP amount needed to reach the first level (Default = 50)
|
||||
#Range: 0 ~ 10000
|
||||
weaponStartAmount = 50
|
||||
#The Extra Damage a weapon gets for each level (Default = 0.1)
|
||||
#Range: 0.0 ~ 100.0
|
||||
weaponDamagePerLevel = 0.1
|
||||
#The Value, that gets multiplied with the bow's damage to lower it. It is recommended to leave it below 1 (Default = 0.25d)
|
||||
#Range: 0.0 ~ 10.0
|
||||
weaponBowLikeModifier = 0.25
|
||||
#The Max Percentage an Armor Part can reduce
|
||||
#Range: 0.0 ~ 100.0
|
||||
weaponMaxReduction = 75.0
|
||||
#The value that defines the range in which an RNG will generate a random amount of XP for each armor Piece. Setting it to 100 will cause the RNG to have no effect
|
||||
#Range: 0 ~ 100
|
||||
value_armor_min_armor_xp_amount = 50
|
||||
|
||||
#Item Config
|
||||
[server.item]
|
||||
#Blacklisted Items
|
||||
blacklist_items = []
|
||||
#Melee Weapons, that are not extending the AxeItem or SwordItem Class
|
||||
melee_items = ["miapi:modular_katars", "minecraft:trident", "tetra:modular_sword", "tetra:modular_double", "tetra:modular_single", "tconstruct:dagger", "tconstruct:sword", "tconstruct:cleaver", "tconstruct:scythe", "tconstruct:broad_axe", "tconstruct:hand_axe", "tconstruct:sledge_hammer", "tconstruct:mattock", "parrying:wood_mace", "parrying:stone_mace", "parrying:iron_mace", "parrying:gold_mace", "parrying:diamond_mace", "parrying:netherite_mace", "parrying:wood_spear", "parrying:stone_spear", "parrying:iron_spear", "parrying:gold_spear", "parrying:diamond_spear", "parrying:netherite_spear", "parrying:wood_dagger", "parrying:stone_dagger", "parrying:iron_dagger", "parrying:gold_dagger", "parrying:diamond_dagger", "parrying:netherite_dagger", "parrying:wood_flail", "parrying:stone_flail", "parrying:iron_flail", "parrying:gold_flail", "parrying:diamond_flail", "parrying:netherite_flail", "parrying:wood_hammer", "parrying:stone_hammer", "parrying:iron_hammer", "parrying:gold_hammer", "parrying:diamond_hammer", "parrying:netherite_hammer"]
|
||||
#Armors, that are not extending the Armor Class or Should be added if Option "disable_unlisted_items" is set to true
|
||||
armor_items = []
|
||||
#Projectile Weapons, that are not extending the ProjectileItem Class
|
||||
projectile_items = ["minecraft:trident", "minecraft:bow", "minecraft:crossbow", "tetra:modular_crossbow", "tetra:modular_bow", "tetra:modular_single", "cgm:pistol", "cgm:shotgun", "cgm:mini_gun", "cgm:assault_rifle", "cgm:machine_pistol", "cgm:heavy_rifle", "cgm:rifle", "cgm:grenade_launcher", "cgm:bazooka", "parrying:wood_spear", "parrying:stone_spear", "parrying:iron_spear", "parrying:gold_spear", "parrying:diamond_spear", "parrying:netherite_spear", "parrying:wood_dagger", "parrying:stone_dagger", "parrying:iron_dagger", "parrying:gold_dagger", "parrying:diamond_dagger", "parrying:netherite_dagger"]
|
||||
#How the player is notified about the item's Level Up
|
||||
#ACTIONBAR: Will display the Level Up in the Actionbar
|
||||
#TOAST: Will display the Level Up in the Actionbar
|
||||
#Allowed Values: ACTIONBAR, TOAST
|
||||
levelUpDisplayType = "TOAST"
|
||||
#Items, that should not fully break when their durability reaches 0.
|
||||
unbreakable_items_whitelist = []
|
||||
#Items, you want to break, even if they are a Levelable item or in the whitelist (why did you put em there?).
|
||||
unbreakable_items_blacklist = []
|
||||
#If set to true, all items that are levelable will not break when durability reaches 0
|
||||
levelable_items_auto_unbreakable = true
|
||||
#If set to true, items will not vanish when broken, but rather have a useless version
|
||||
broken_items_wont_vanish = true
|
||||
#If set to true, Swords, Axes and Armor will not be supported
|
||||
disable_unlisted_items = false
|
||||
#Defines whether Weapon Leveling will log every registered weapon as debug. If an Item is invalid it will still send an Error.
|
||||
send_registry_in_log = false
|
||||
|
||||
#Entity Config
|
||||
[server.entiy]
|
||||
#The generic Amount of XP a Player gains when killing a not defined Entity
|
||||
#Range: 0 ~ 10000
|
||||
killingGenericXPAmount = 1
|
||||
#The amount of Weapon XP a player gains when killing a mob
|
||||
#Range: 0 ~ 10000
|
||||
killingAnimalXPAmount = 2
|
||||
#The amount of Weapon XP a player gains when killing a monster
|
||||
#Range: 0 ~ 10000
|
||||
killingMonsterXPAmount = 10
|
||||
#The amount of Weapon XP a player gains when killing a mini boss
|
||||
#Range: 0 ~ 10000
|
||||
killingMiniBossXPAmount = 50
|
||||
#The amount of Weapon XP a player gains when killing a boss
|
||||
#Range: 0 ~ 10000
|
||||
KillingBossXPAmount = 100
|
||||
#
|
||||
#Any LivingEntity, that is killed without being in the list will just have the GenericXPAmount
|
||||
#
|
||||
#A List of all the Animals affected by the mod
|
||||
animal_entities = ["minecraft:pig", "minecraft:cow", "minecraft:sheep", "minecraft:chicken", "minecraft:mooshroom", "minecraft:axolotl", "minecraft:bee", "minecraft:cat", "minecraft:donkey", "minecraft:fox", "minecraft:goat", "minecraft:horse", "minecraft:llama", "minecraft:mule", "minecraft:ocelot", "minecraft:panda", "minecraft:rabbit", "minecraft:strider", "minecraft:hoglin", "minecraft:trader_llama", "minecraft:turtle", "minecraft:wolf", "minecraft:squid", "minecraft:glow_squid", "minecraft:dolphin", "minecraft:polar_bear", "minecraft:pufferfish", "minecraft:salmon", "minecraft:cod", "minecraft:tropical_fish", "alexsmobs:grizzly_bear", "alexsmobs:roadrunner", "alexsmobs:gazelle", "alexsmobs:crocodile", "alexsmobs:fly", "alexsmobs:hummingbird", "alexsmobs:orca", "alexsmobs:sunbird", "alexsmobs:gorilla", "alexsmobs:rattlesnake", "alexsmobs:endergrade", "alexsmobs:hammerhead_shark", "alexsmobs:lobster", "alexsmobs:komodo_dragon", "alexsmobs:capuchin_monkey", "alexsmobs:warped_toad", "alexsmobs:moose", "alexsmobs:raccoon", "alexsmobs:blobfish", "alexsmobs:seal", "alexsmobs:cockroach", "alexsmobs:shoebill", "alexsmobs:elephant", "alexsmobs:crow", "alexsmobs:snow_leopard", "alexsmobs:alligator_snapping_turtle", "alexsmobs:mungus", "alexsmobs:mantis_shrimp", "alexsmobs:polar_bear", "alexsmobs:emu", "alexsmobs:platypus", "alexsmobs:dropbear", "alexsmobs:tasmanian_devil", "alexsmobs:kangaroo", "alexsmobs:cachalot_whale", "alexsmobs:leafcutter_ant", "alexsmobs:bald_eagle", "alexsmobs:tiger", "alexsmobs:tarantula_hawk", "alexsmobs:frilled_shark", "alexsmobs:mimic_octopus", "alexsmobs:seagull", "alexsmobs:tusklin", "alexsmobs:toucan", "alexsmobs:maned_wolf", "alexsmobs:anaconda", "alexsmobs:anteater", "alexsmobs:flutter", "alexsmobs:gelada_monkey", "alexsmobs:jerboa", "alexsmobs:terrapin", "alexsmobs:comb_jelly", "alexsmobs:cosmic_cod", "alexsmobs:bunfungus", "alexsmobs:bison", "alexsmobs:giant_squid", "alexsmobs:squid_grapple", "alexsmobs:sea_bear", "alexsmobs:devils_hole_pupfish", "alexsmobs:catfish", "alexsmobs:flying_fish", "alexsmobs:rain_frog", "alexsmobs:potoo", "alexsmobs:mudskipper", "alexsmobs:rhinoceros", "alexsmobs:sugar_glider"]
|
||||
#A List of all the Monsters affected by the mod
|
||||
monster_entities = ["minecraft:enderman", "minecraft:zombified_piglin", "minecraft:spider", "minecraft:cave_spider", "minecraft:blaze", "minecraft:creeper", "minecraft:drowned", "minecraft:guardian", "minecraft:endermite", "minecraft:ghast", "minecraft:husk", "minecraft:magma_cube", "minecraft:phantom", "minecraft:piglin", "minecraft:piglin_brute", "minecraft:pillager", "minecraft:ravager", "minecraft:shulker", "minecraft:silverfish", "minecraft:skeleton", "minecraft:slime", "minecraft:stray", "minecraft:vex", "minecraft:vindicator", "minecraft:witch", "minecraft:wither_skeleton", "minecraft:zoglin", "minecraft:zombie", "minecraft:zombie_villager", "alexsmobs:bone_serpent", "alexsmobs:crimson_mosquito", "alexsmobs:mimicube", "alexsmobs:soul_vulture", "alexsmobs:spectre", "alexsmobs:guster", "alexsmobs:straddler", "alexsmobs:stradpole", "alexsmobs:enderiophage", "alexsmobs:froststalker", "alexsmobs:laviathan", "alexsmobs:cosmaw", "alexsmobs:rocky_roller", "alexsmobs:skelewag"]
|
||||
#A List of all the Mini Bosses affected by the mod
|
||||
miniboss_entities = ["minecraft:elder_guardian", "minecraft:ravager", "minecraft:evoker", "alexsmobs:warped_mosco"]
|
||||
#A List of all the Bosses affected by the mod
|
||||
boss_entities = ["minecraft:wither", "minecraft:ender_dragon", "alexsmobs:void_worm"]
|
||||
|
Reference in New Issue
Block a user