alexcaves: disable biome coloring to fix distanthorizons

This commit is contained in:
Victoria Fischer 2025-05-04 22:50:11 +02:00
parent 755729e2ed
commit 9fca2d89cc
3 changed files with 39 additions and 1 deletions

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@ -0,0 +1,34 @@
[visuals]
#whether to cave maps are visible when held by players from the third-person perspective.
cave_maps_visible_in_third_person = true
#whether to shake the screen from tremorsaurus stomping, nuclear explosions, etc.
screen_shaking = true
#true if some block models, like uranium ore or abyssmarine bricks render as fullbright. May increase load time, no gameplay performance impact.
emissive_block_models = true
#whether to make the screen flash white during nuclear explosions.
nuclear_bomb_flash = true
#true if some biomes, such as primordial caves, have ambient light that makes the biome easier to see in.
biome_ambient_light = true
#true if some biomes, such as toxic caves, apply a color to ambient light. May conflict with shaders.
biome_ambient_light_coloring = false
#true if some biomes, such as primordial caves, have an always well-lit sky when in them. May conflict with shaders.
biome_sky_overrides = true
#true if some biomes, such as abyssal chasm, have an thicker water fog to them. May conflict with shaders.
biome_sky_fog_overrides = true
#true if ambersol block renders with rays of light emerging from it.
ambersol_shines = true
#true if irradiated effect makes mobs glow. May conflict with shaders.
radiation_glow_effect = true
#determines how far to the left the subterranodon flight indicator renders on the screen when mounted. Negative numbers will render it on the right.
#Range: -12000 ~ 12000
subterranodon_indicator_x = 22
#determines how far from bottom the subterranodon flight indicator renders on the screen when mounted.
#Range: -12000 ~ 12000
subterranodon_indicator_y = 6
#true if sugar rush makes the world more saturated. May conflict with shaders.
sugar_rush_saturation_effect = true
[audio]
#whether nuclear explosions briefly muffle other sounds.
nuclear_bomb_muffles_sounds = true

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@ -4,6 +4,10 @@ hash-format = "sha256"
file = "compose.yaml"
hash = "e4d93964cb1ab3cc6f49a55307851e731ef07d56b076b746184b9f9644b6e814"
[[files]]
file = "config/alexcaves-client.toml"
hash = "44a906d712a1858eca8ed9e82cca5cd410a2cff1040b4ea0da137418abecff90"
[[files]]
file = "config/alexsmobs.toml"
hash = "a60442351eb4a2fb2c74d4a7c62fd25d32faca43c0f192a1c261c13db9a71551"

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@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "76ba86cf89324a9059160887de5c051fd4a61be98cd1e6713558e5a39b21e8f6"
hash = "368310f68e32126cd7ff8852286151a1bc2deb7f0cf92c8681d98614779b7663"
[versions]
forge = "47.4.0"