grist: buff improved build grist, cut out the janky dissolution chamber fluid conversions, fix flour crushing in create
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@ -51,7 +51,7 @@ ServerEvents.recipes(event => {
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event.shapeless(blockID, [`9x ${id}`]);
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event.shapeless(`9x ${id}`, [blockID]);
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event.custom({
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/*event.custom({
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type: "industrialforegoing:dissolution_chamber",
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input: [],
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inputFluid: `{Amount:250,FluidName:\"${fluidID}\"}`,
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@ -73,7 +73,7 @@ ServerEvents.recipes(event => {
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},
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outputFluid: `{Amount:250,FluidName:\"${fluidID}\"}`,
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processingTime: 50
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});
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});*/
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});
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// Progression along primordeals and universals
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