kubejs: reimport, update quests

This commit is contained in:
2025-02-02 16:42:02 +01:00
parent ce569348bc
commit 5593866a0f
54 changed files with 2468 additions and 333 deletions

@ -0,0 +1,50 @@
ServerEvents.recipes(event => {
// Gate HNN behind third tier of farming grist and first tier of energetic
//event.remove({output: 'hostilenetworks:blank_data_model'})
//event.shaped
// Gate most of HNN behind first tier energetic grist
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:redstone',
'#kubejs:grist/energetic/basic'
)
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:iron_ingot',
'#kubejs:grist/energetic/basic'
)
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:gold_ingot',
'#kubejs:grist/energetic/basic'
)
// The loot fabricator needs more energy, and gate it behind mid-game farming
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:comparator',
'#kubejs:grist/energetic/improved'
)
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:obsidian',
'#kubejs:grist/agricultural/improved'
)
// This replaces the smooth stone for a data model with a tier gate
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:smooth_stone',
'#kubejs:grist/agricultural/radiant'
)
// Finally, target HNN matrixes with basic farming grist
event.replaceInput(
{mod: 'hostilenetworks'},
'minecraft:clay_ball',
'#kubejs:grist/agricultural/basic'
)
});