lots of changes, I lsot track
This commit is contained in:
536
config/create-server.toml
Normal file
536
config/create-server.toml
Normal file
@ -0,0 +1,536 @@
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#.
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#The Backbone of Create
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[infrastructure]
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#.
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#[in Ticks]
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#The amount of time a server waits before sending out tickrate synchronization packets.
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#These packets help animations to be more accurate when tps is below 20.
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#Range: > 5
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tickrateSyncTimer = 20
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#.
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#Packmakers' control panel for internal recipe compat
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[recipes]
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#.
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#.
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#Allow the Mechanical Press to process entire stacks at a time.
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bulkPressing = false
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#.
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#Allow the Mechanical Saw to process entire stacks at a time.
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bulkCutting = false
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#.
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#Allow supported potions to be brewed by a Mechanical Mixer + Basin.
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allowBrewingInMixer = true
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#.
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#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
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allowShapelessInMixer = false
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#.
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#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
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allowShapedSquareInPress = true
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#.
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#Allow any standard crafting recipes to be processed by Mechanical Crafters.
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allowRegularCraftingInCrafter = false
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#.
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#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters.
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#Range: > 1
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maxFireworkIngredientsInCrafter = 9
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#.
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#Allow any stonecutting recipes to be processed by a Mechanical Saw.
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allowStonecuttingOnSaw = true
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#.
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#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
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allowCastingBySpout = true
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#.
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#Display vanilla Log-stripping interactions in JEI.
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displayLogStrippingRecipes = true
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#.
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#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
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#Range: > 1
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lightSourceCountForRefinedRadiance = 10
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#.
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#Allow the standard in-world Refined Radiance recipes.
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enableRefinedRadianceRecipe = true
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#.
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#Allow the standard in-world Shadow Steel recipe.
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enableShadowSteelRecipe = true
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#.
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#Parameters and abilities of Create's kinetic mechanisms
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[kinetics]
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#.
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#.
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#Disable the Stress mechanic altogether.
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disableStress = false
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#.
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#Maximum length in blocks of mechanical belts.
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#Range: > 5
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maxBeltLength = 20
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#.
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#Maximum length in blocks of chain conveyor connections.
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#Range: > 5
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maxChainConveyorLength = 32
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#.
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#Maximum amount of connections each chain conveyor can have.
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#Range: > 1
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maxChainConveyorConnections = 4
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#.
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#Damage dealt by active Crushing Wheels.
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#Range: > 0
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crushingDamage = 4
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#.
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#[in Revolutions per Minute]
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#Maximum allowed rotation speed for any Kinetic Block.
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#Range: > 64
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maxRotationSpeed = 256
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#.
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#Select what mobs should ignore Deployers when attacked by them.
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#Allowed Values: ALL, CREEPERS, NONE
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ignoreDeployerAttacks = "CREEPERS"
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#.
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#Game ticks between Kinetic Blocks checking whether their source is still valid.
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#Range: > 5
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kineticValidationFrequency = 60
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#.
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#multiplier used for calculating exhaustion from speed when a crank is turned.
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#Range: 0.0 ~ 1.0
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crankHungerMultiplier = 0.009999999776482582
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#.
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#Amount of sail-type blocks required for a windmill to assemble successfully.
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#Range: > 0
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minimumWindmillSails = 8
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#.
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#Number of sail-type blocks required to increase windmill speed by 1RPM.
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#Range: > 1
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windmillSailsPerRPM = 8
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#.
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#Max Distance in blocks a Weighted Ejector can throw
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#Range: > 0
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maxEjectorDistance = 32
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#.
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#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
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#Range: > 10
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ejectorScanInterval = 120
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#.
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#Encased Fan
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[kinetics.encasedFan]
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#.
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#Maximum distance in blocks Fans can push entities.
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#Range: > 5
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fanPushDistance = 20
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#.
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#Maximum distance in blocks from where Fans can pull entities.
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#Range: > 5
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fanPullDistance = 20
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#.
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#Game ticks between Fans checking for anything blocking their air flow.
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#Range: > 10
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fanBlockCheckRate = 30
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#.
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#[in Revolutions per Minute]
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#Rotation speed at which the maximum stats of fans are reached.
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#Range: > 64
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fanRotationArgmax = 256
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#.
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#Game ticks required for a Fan-based processing recipe to take effect.
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#Range: > 0
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fanProcessingTime = 150
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#.
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#Moving Contraptions
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[kinetics.contraptions]
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#.
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#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
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#Range: > 1
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maxBlocksMoved = 2048
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#.
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#Maximum value of a chassis attachment range.
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#Range: > 1
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maxChassisRange = 16
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#.
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#Maximum amount of extension poles behind a Mechanical Piston.
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#Range: > 1
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maxPistonPoles = 64
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#.
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#Max length of rope available off a Rope Pulley.
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#Range: > 1
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maxRopeLength = 384
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#.
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#Maximum allowed distance of two coupled minecarts.
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#Range: > 1
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maxCartCouplingLength = 32
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#.
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#Maximum depth of blocks filled in using a Mechanical Roller.
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#Range: > 1
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rollerFillDepth = 12
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#.
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#Whether minecart contraptions can be picked up in survival mode.
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survivalContraptionPickup = true
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#.
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#Configure how Spawner blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableSpawners = "NO_PICKUP"
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#.
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#Configure how Budding Amethyst can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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amethystMovement = "NO_PICKUP"
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#.
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#Configure how Obsidian blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableObsidian = "UNMOVABLE"
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#.
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#Configure how Reinforced Deepslate blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableReinforcedDeepslate = "UNMOVABLE"
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#.
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#Whether items mined or harvested by contraptions should be placed in their mounted storage.
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moveItemsToStorage = true
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#.
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#Whether harvesters should break crops that aren't fully grown.
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harvestPartiallyGrown = false
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#.
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#Whether harvesters should replant crops after harvesting.
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harvesterReplants = true
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#.
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#Whether minecart contraptions can be placed into container items.
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minecartContraptionInContainers = false
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#.
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#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
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#[Technical]
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stabiliseStableContraptions = false
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#.
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#Whether the players hitbox should be expanded to the size of the contraption hitbox.
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#[Technical]
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syncPlayerPickupHitboxWithContraptionHitbox = false
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#.
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#Configure speed/capacity levels for requirements and indicators.
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[kinetics.stats]
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumSpeed = 30.0
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'fast'
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#Range: 0.0 ~ 65535.0
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fastSpeed = 100.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumStressImpact = 4.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highStressImpact = 8.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumCapacity = 256.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highCapacity = 1024.0
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[kinetics.stressValues]
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v2]
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#.
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#.
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#[in Stress Units]
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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[kinetics.stressValues.v2.impact]
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brass_encased_shaft = 0.0
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turntable = 4.0
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clutch = 0.0
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mechanical_mixer = 4.0
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gearbox = 0.0
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mechanical_bearing = 4.0
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copper_backtank = 4.0
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hose_pulley = 4.0
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display_board = 0.0
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crushing_wheel = 8.0
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adjustable_chain_gearshift = 0.0
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millstone = 4.0
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rotation_speed_controller = 0.0
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sticky_mechanical_piston = 4.0
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mechanical_crafter = 2.0
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deployer = 4.0
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elevator_pulley = 4.0
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stressometer = 0.0
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cogwheel = 0.0
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encased_chain_drive = 0.0
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belt = 0.0
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brass_encased_large_cogwheel = 0.0
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weighted_ejector = 2.0
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chain_conveyor = 1.0
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mechanical_saw = 4.0
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flywheel = 0.0
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mechanical_piston = 4.0
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speedometer = 0.0
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brass_encased_cogwheel = 0.0
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clockwork_bearing = 4.0
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mechanical_press = 8.0
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mechanical_drill = 4.0
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andesite_encased_shaft = 0.0
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netherite_backtank = 4.0
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mechanical_arm = 2.0
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sequenced_gearshift = 0.0
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andesite_encased_large_cogwheel = 0.0
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shaft = 0.0
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cuckoo_clock = 1.0
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gearshift = 0.0
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rope_pulley = 4.0
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andesite_encased_cogwheel = 0.0
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large_cogwheel = 0.0
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encased_fan = 2.0
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mysterious_cuckoo_clock = 1.0
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gantry_shaft = 0.0
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mechanical_pump = 4.0
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#.
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#[in Stress Units]
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#Configure how much stress a source can accommodate for.
|
||||
[kinetics.stressValues.v2.capacity]
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steam_engine = 1024.0
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water_wheel = 32.0
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copper_valve_handle = 8.0
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hand_crank = 8.0
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creative_motor = 16384.0
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||||
large_water_wheel = 128.0
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||||
windmill_bearing = 512.0
|
||||
|
||||
#.
|
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#Create's liquid manipulation tools
|
||||
[fluids]
|
||||
#.
|
||||
#.
|
||||
#[in Buckets]
|
||||
#The amount of liquid a tank can hold per block.
|
||||
#Range: > 1
|
||||
fluidTankCapacity = 8
|
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#.
|
||||
#[in Blocks]
|
||||
#The maximum height a fluid tank can reach.
|
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#Range: > 1
|
||||
fluidTankMaxHeight = 32
|
||||
#.
|
||||
#[in Blocks]
|
||||
#The maximum distance a mechanical pump can push or pull liquids on either side.
|
||||
#Range: > 1
|
||||
mechanicalPumpRange = 16
|
||||
#.
|
||||
#[in Blocks]
|
||||
#The maximum distance a hose pulley can draw fluid blocks from.
|
||||
#Range: > 1
|
||||
hosePulleyRange = 128
|
||||
#.
|
||||
#[in Blocks]
|
||||
#[-1 to disable this behaviour]
|
||||
#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
|
||||
#Range: > -1
|
||||
hosePulleyBlockThreshold = 10000
|
||||
#.
|
||||
#Whether hose pulleys should continue filling up above-threshold sources.
|
||||
fillInfinite = false
|
||||
#.
|
||||
#Configure which fluids can be drained infinitely.
|
||||
#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
|
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bottomlessFluidMode = "ALLOW_BY_TAG"
|
||||
#.
|
||||
#Whether hose pulleys should be allowed to place fluid sources.
|
||||
fluidFillPlaceFluidSourceBlocks = true
|
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#.
|
||||
#Whether open-ended pipes should be allowed to place fluid sources.
|
||||
pipesPlaceFluidSourceBlocks = true
|
||||
|
||||
#.
|
||||
#Tweaks for logistical components
|
||||
[logistics]
|
||||
#.
|
||||
#.
|
||||
#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
|
||||
#Range: > 1
|
||||
defaultExtractionTimer = 8
|
||||
#.
|
||||
#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
|
||||
#Range: > 1
|
||||
psiTimeout = 60
|
||||
#.
|
||||
#Maximum distance in blocks a Mechanical Arm can reach across.
|
||||
#Range: > 1
|
||||
mechanicalArmRange = 5
|
||||
#.
|
||||
#Maximum distance in blocks a Package Port can be placed at from its target.
|
||||
#Range: > 1
|
||||
packagePortRange = 5
|
||||
#.
|
||||
#Maximum possible range in blocks of redstone link connections.
|
||||
#Range: > 1
|
||||
linkRange = 256
|
||||
#.
|
||||
#Maximum possible distance in blocks between display links and their target.
|
||||
#Range: > 1
|
||||
displayLinkRange = 64
|
||||
#.
|
||||
#The total amount of stacks a vault can hold per block in size.
|
||||
#Range: 1 ~ 2048
|
||||
vaultCapacity = 20
|
||||
#.
|
||||
#The amount of packages a chain conveyor can carry at a time.
|
||||
#Range: > 1
|
||||
chainConveyorCapacity = 20
|
||||
#.
|
||||
#The amount of ticks a brass tunnel waits between distributions.
|
||||
#Range: 1 ~ 10
|
||||
brassTunnelTimer = 10
|
||||
#.
|
||||
#The amount of ticks a factory gauge waits between requests.
|
||||
#Range: > 5
|
||||
factoryGaugeTimer = 100
|
||||
#.
|
||||
#Whether hostile mobs walking near a seat will start riding it.
|
||||
seatHostileMobs = true
|
||||
|
||||
#.
|
||||
#Everything related to Schematic tools
|
||||
[schematics]
|
||||
#.
|
||||
#.
|
||||
#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
|
||||
creativePrintIncludesAir = false
|
||||
#.
|
||||
#The amount of Schematics a player can upload until previous ones are overwritten.
|
||||
#Range: > 1
|
||||
maxSchematics = 10
|
||||
#.
|
||||
#[in KiloBytes]
|
||||
#The maximum allowed file size of uploaded Schematics.
|
||||
#Range: > 16
|
||||
maxTotalSchematicSize = 256
|
||||
#.
|
||||
#[in Bytes]
|
||||
#The maximum packet size uploaded Schematics are split into.
|
||||
#Range: 256 ~ 32767
|
||||
maxSchematicPacketSize = 1024
|
||||
#.
|
||||
#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
|
||||
#Range: > 100
|
||||
schematicIdleTimeout = 600
|
||||
|
||||
#.
|
||||
#Schematicannon
|
||||
[schematics.schematicannon]
|
||||
#.
|
||||
#Amount of game ticks between shots of the cannon. Higher => Slower
|
||||
#Range: > 1
|
||||
schematicannonDelay = 10
|
||||
#.
|
||||
#Amount of blocks a Schematicannon can print per Gunpowder item provided.
|
||||
#Range: > 1
|
||||
schematicannonShotsPerGunpowder = 400
|
||||
|
||||
#.
|
||||
#Equipment and gadgets added by Create
|
||||
[equipment]
|
||||
#.
|
||||
#.
|
||||
#The Maximum Distance to an active mirror for the symmetry wand to trigger.
|
||||
#Range: > 10
|
||||
maxSymmetryWandRange = 50
|
||||
#.
|
||||
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
|
||||
#Range: > 3
|
||||
placementAssistRange = 12
|
||||
#.
|
||||
#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
|
||||
#Range: > 1
|
||||
toolboxRange = 10
|
||||
#.
|
||||
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
|
||||
#Range: > 1
|
||||
airInBacktank = 900
|
||||
#.
|
||||
#The volume of Air added by each level of the backtanks Capacity Enchantment
|
||||
#Range: > 1
|
||||
enchantedBacktankCapacity = 300
|
||||
#.
|
||||
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
|
||||
#Range: > 0
|
||||
maxExtendoGripActions = 1000
|
||||
#.
|
||||
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
|
||||
#Range: > 0
|
||||
maxPotatoCannonShots = 200
|
||||
|
||||
#.
|
||||
#Create's builtin Railway systems
|
||||
[trains]
|
||||
#.
|
||||
#.
|
||||
#Whether moving Trains can hurt colliding mobs and players.
|
||||
trainsCauseDamage = true
|
||||
#.
|
||||
#Maximum length of track that can be placed as one batch or turn.
|
||||
#Range: 16 ~ 128
|
||||
maxTrackPlacementLength = 32
|
||||
#.
|
||||
#Maximum length of a Train Stations' assembly track.
|
||||
#Range: > 5
|
||||
maxAssemblyLength = 128
|
||||
#.
|
||||
#Maximum amount of bogeys assembled as a single Train.
|
||||
#Range: > 1
|
||||
maxBogeyCount = 20
|
||||
#.
|
||||
#Relative speed of a manually controlled Train compared to a Scheduled one.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
manualTrainSpeedModifier = 0.75
|
||||
|
||||
#.
|
||||
#Standard Trains
|
||||
[trains.trainStats]
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of any assembled Train.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainTopSpeed = 28.0
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of Trains during a turn.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainTurningTopSpeed = 14.0
|
||||
#.
|
||||
#[in Blocks/Second²]
|
||||
#The acceleration of any assembled Train.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainAcceleration = 3.0
|
||||
|
||||
#.
|
||||
#Powered Trains
|
||||
[trains.poweredTrainStats]
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of powered Trains.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainTopSpeed = 40.0
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of powered Trains during a turn.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainTurningTopSpeed = 20.0
|
||||
#.
|
||||
#[in Blocks/Second²]
|
||||
#The acceleration of powered Trains.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainAcceleration = 3.0
|
||||
|
Reference in New Issue
Block a user