ui: add some sfx integration to the UI, fix a json crash
This commit is contained in:
+3
-4
@@ -134,13 +134,12 @@ async fn main() {
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let (audio_ctrl, mic_stream, tts_output, sfx_output) = start_audio_input().await;
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let tts_ctrl = start_tts(tts_output).await;
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let mut sfx_ctrl = start_sfx(sfx_output).await;
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sfx_ctrl.play_ambient().await.unwrap();
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let sfx_ctrl = start_sfx(sfx_output).await;
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let transcription_ctrl = transcription::start_transcription(mic_stream).await;
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let prediction_ctrl = prediction::conversation_task(saved_session, conversation_src, sfx_ctrl).await;
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let prediction_ctrl = prediction::conversation_task(saved_session, conversation_src, sfx_ctrl.clone()).await;
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let mut app = Ui::new(prediction_ctrl, audio_ctrl, transcription_ctrl, tts_ctrl);
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let mut app = Ui::new(prediction_ctrl, audio_ctrl, transcription_ctrl, tts_ctrl, sfx_ctrl);
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let mut events = EventStream::new();
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@@ -99,7 +99,11 @@ impl Conversation {
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self.backlog.push(entry.clone());
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self.event_sink.send(SessionUpdate::Conversation(self.backlog.clone())).unwrap();
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match entry {
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ConversationEntry::Spoken(_, _) => {
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ConversationEntry::Spoken(speaker, _) => {
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match speaker {
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Speaker::User => (),
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_ => self.sfx.play_ambient().await.unwrap(),
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}
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if let Ok(next_msg) = TryInto::<ChatCompletionRequestMessage>::try_into(entry) {
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self.send_to(Speaker::Eva, next_msg.clone()).await;
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let cxt = self.context_for_speaker(Speaker::Eva).await;
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@@ -158,11 +162,11 @@ impl Conversation {
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async fn process_dialog(&mut self, speaker: Speaker, value: Value) {
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match speaker {
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Speaker::Eva => {
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let next_options = serde_json::from_value(value).unwrap();
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// TODO: Handle crash from bad json
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let next_options = serde_json::from_value(value).unwrap_or_default();
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self.event_sink.send(SessionUpdate::Responses(next_options)).unwrap();
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},
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Speaker::ShipComputer => {
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self.sfx.play_ambient().await.unwrap();
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let response: ComputerResponse = serde_json::from_value(value).unwrap();
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self.insert(ConversationEntry::Spoken(Speaker::ShipComputer, response.message)).await;
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if response.finished.unwrap_or_default() {
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@@ -326,8 +330,8 @@ pub async fn conversation_task(save_data: SaveData, sys_log_messages: tokio::syn
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]),
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event_sink,
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input_src,
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eva_backlog: save_data.messages,
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backlog,
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eva_backlog: Default::default(),
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tokens_consumed: save_data.tokens_consumed,
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direction: save_data.direction,
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archive,
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@@ -6,7 +6,7 @@ use tokio::time::Instant;
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use tui_input::{Input, backend::crossterm::EventHandler};
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use tui_skeleton::{AnimationMode, Block, Constraint, SkeletonText};
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use crate::{audio::AudioInputControl, prediction::{GeneratedResponses, PredictionAction, SessionControl, SessionUpdate}, scene::{Scene, conversation::{ConversationEntry, Speaker}}, transcription::TranscriptionControl, tts::TtsControl};
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use crate::{audio::AudioInputControl, prediction::{GeneratedResponses, PredictionAction, SessionControl, SessionUpdate}, scene::{Scene, conversation::{ConversationEntry, Speaker}}, sfx::SfxControl, transcription::TranscriptionControl, tts::TtsControl};
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use crate::widgets::*;
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#[derive(Debug)]
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@@ -30,7 +30,8 @@ pub struct Ui {
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audio: AudioInputControl,
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tts: TtsControl,
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predictions: SessionControl,
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conversation: Vec<ConversationEntry>
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conversation: Vec<ConversationEntry>,
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sfx: SfxControl
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}
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#[derive(Debug)]
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@@ -40,7 +41,7 @@ enum FocusState {
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}
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impl Ui {
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pub fn new(predictions: SessionControl, audio: AudioInputControl, transcription: TranscriptionControl, tts: TtsControl) -> Self {
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pub fn new(predictions: SessionControl, audio: AudioInputControl, transcription: TranscriptionControl, tts: TtsControl, sfx: SfxControl) -> Self {
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Self {
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scene: Default::default(),
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reply_state: Default::default(),
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@@ -58,7 +59,8 @@ impl Ui {
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predictions,
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last_tick: Instant::now(),
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conversation: vec![],
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reply_options: Default::default()
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reply_options: Default::default(),
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sfx
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}
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}
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@@ -193,6 +195,9 @@ impl Ui {
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"/computer" => {
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self.predictions.insert(PredictionAction::ComputerCommand(arg.to_string())).await;
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},
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"/ambient" => {
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self.sfx.play_ambient().await.unwrap()
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},
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_ => {
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log::error!("Unknown command. Available commands: /episode [number], /narrative [text], /event [text], /computer [text], /timer [minutes]");
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}
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@@ -220,6 +225,7 @@ impl Ui {
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let row_num = self.conversation_state.selected().unwrap();
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if let ConversationEntry::Spoken(Speaker::Eva, text) = &self.conversation[self.conversation.len() - 1 - row_num] {
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self.tts.speak(text.clone()).await.unwrap();
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self.sfx.play_ambient().await.unwrap();
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self.focus_state = FocusState::UserInput;
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self.conversation_state.select(None);
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self.reply_state.select_first();
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