From be6c81caede8848680f1d03a39dd1b89baf49f6a Mon Sep 17 00:00:00 2001 From: Torrie Fischer Date: Wed, 25 Apr 2012 17:52:32 -0400 Subject: [PATCH] No need to recalculate player regions on create/remove from within the command --- src/main/java/us/camin/regions/RegionCommand.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/main/java/us/camin/regions/RegionCommand.java b/src/main/java/us/camin/regions/RegionCommand.java index 57ead25..23bdb9e 100644 --- a/src/main/java/us/camin/regions/RegionCommand.java +++ b/src/main/java/us/camin/regions/RegionCommand.java @@ -58,7 +58,6 @@ public class RegionCommand implements CommandExecutor { m_plugin.regionManager().addRegion(r); m_plugin.regenRegionPost(r); p.teleport(r.teleportLocation()); - m_plugin.recalculatePlayerRegions(); } else if (subCommand.equals("remove") && p.hasPermission("regions.remove")) { Region r = m_plugin.regionManager().nearestRegion(p.getLocation()); if (r == null) { @@ -66,7 +65,6 @@ public class RegionCommand implements CommandExecutor { return true; } m_plugin.regionManager().removeRegion(r); - m_plugin.recalculatePlayerRegions(); } else if (subCommand.equals("city") && p.hasPermission("regions.setCity")) { Region r = m_plugin.regionManager().nearestRegion(p.getLocation()); if (r == null) {