From ac14a78d7fa2f97ec7c8a1426379c45804d66f8b Mon Sep 17 00:00:00 2001 From: Torrie Fischer Date: Tue, 15 Jun 2021 13:06:59 -0700 Subject: [PATCH] ui: playerteleporter: reduce the rotation error from a misfire that is just plain mean on long jumps --- src/main/java/us/camin/regions/ui/PlayerTeleporter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/us/camin/regions/ui/PlayerTeleporter.java b/src/main/java/us/camin/regions/ui/PlayerTeleporter.java index 1b07b6c..0405209 100644 --- a/src/main/java/us/camin/regions/ui/PlayerTeleporter.java +++ b/src/main/java/us/camin/regions/ui/PlayerTeleporter.java @@ -41,7 +41,7 @@ public class PlayerTeleporter { Random rand = new Random(); Vector travelVec = m_dest.toVector().subtract(m_src.toVector()).normalize(); - double angleDelta = (Math.PI / 3) * (rand.nextGaussian() - 0.5) * (1-accuracy); + double angleDelta = (Math.PI / 5) * (rand.nextGaussian() - 0.5) * (1-accuracy); travelVec.rotateAroundY(angleDelta); double distanceToDest = m_src.distance(m_dest);