package gg.malloc.defense.commands; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import gg.malloc.defense.engine.GameRunner; import gg.malloc.defense.Plugin; public class AddPlayerCommand implements CommandExecutor { Plugin m_plugin; public AddPlayerCommand(Plugin plugin) { m_plugin = plugin; } @Override public boolean onCommand(CommandSender sender, Command command, String s, String[] args) { String worldName = args[0]; GameRunner runner = m_plugin.getRunnerForWorld(m_plugin.getServer().getWorld(worldName)); Player player = m_plugin.getServer().getPlayer(args[1]); runner.addPlayer(player); return true; } }