# Objective [X] Mobs spawn in waves [X] Mobs move towards goal [X] Mobs carry bomb to goal [X] Mobs arm bomb [X] Bomb explodes # Malloc Beta [X] One arena config [X] Config reload [X] Leave games [X] Join games [ ] Lobby with instructions [ ] Drop back to lobby on game over [ ] Grist drops [ ] Item shoppes [ ] Command tab completion # Scaled waves [ ] Limit ranged mobs and Ravagers to non-bomb-carrier state [ ] Weaker mobs, more of them [ ] Mob categories [ ] Spawnpoint categories # UX [X] Wave boss bar [X] Mob count boss bar [X] Stage titles [X] EXPLOSIONS [X] Bomb model [ ] Pretty bomb model [ ] "Player $X is ready" message in chat [ ] Colored titles [ ] Clickable join links in /list [ ] Clickable /leave action [ ] Clickable /ready in chat [ ] Countdown while in warmup [ ] Countdown shrinks w/ every /ready player [ ] Target catches on fire more it is lit [ ] Sidebar [ ] List of mobs in next wave # Social [ ] Automatic VC groups for games [ ] DiscordSRV [ ] Plan stats [ ] /invite friends to games [ ] /voterestart [ ] Medals/awards/scoreboards # Mechanics [X] Mob tracking should prioritize bomb [X] Mobs recover dropped bombs [X] Bomb carriers are slower [ ] Coin drops [ ] Mob categories [ ] Mobs split between bomb and player priorities [ ] Bonus coins for complete coin pickup [ ] Infinite weapons + armor [ ] Ammo/health spawns # Scripted waves [X] Spawn in batches [X] Randomized spawn locations [X] Weighted distributions [X] Batch overlap [ ] Scripted batch overlap/timings [ ] Scripted spawn locations [ ] Scripted waypoint paths [ ] Bosses # Mapping [X] Load arenas from config file [ ] Live map editing # Game lifecycle [X] /list arenas and games [X] /join games [X] /ready [X] /leave games [ ] /restart games [X] Spectator mode on death [X] Player readiness starts countdown [ ] Game is automatically closed some time after game over [ ] Return to lobby on leave/close [ ] Instancing [ ] Restore health+hunger on respawn/game start [ ] Respawn during games [ ] Player revival items # Powerups [ ] Coin pickup range [ ] Coin boost [ ] Knockback on weapons [ ] Damage boost [ ] Speed boost [ ] Health boost [ ] Repair barriers # Fantasy [ ] Totems/turrets/stationary weapons