# Objective [X] Mobs spawn in waves [X] Mobs move towards goal [X] Mobs carry bomb to goal [X] Mobs arm bomb [X] Bomb explodes # Malloc Beta [ ] Join games [ ] Leave games [ ] One arena config # Scaled waves [ ] Weaker mobs, more of them [ ] Mob categories [ ] Spawnpoint categories # UX [X] Wave boss bar [X] Mob count boss bar [X] Stage titles [X] EXPLOSIONS [ ] Target catches on fire more it is lit [ ] Colored titles [ ] Clickable /ready in chat [ ] Sidebar [ ] List of mobs in next wave # Social [ ] Automatic VC groups for games [ ] DiscordSRV [ ] Plan stats [ ] /invite friends to games [ ] /voterestart # Mechanics [ ] Coin drops [X] Mob tracking should prioritize bomb [X] Mobs recover dropped bombs [X] Bomb carriers are slower [ ] Bonus coins for complete coin pickup [ ] Infinite weapons + armor [ ] Ammo/health spawns # Scripted waves [X] Spawn in batches [X] Randomized spawn locations [X] Weighted distributions [X] Batch overlap [ ] Scripted batch overlap/timings [ ] Scripted spawn locations [ ] Bosses # Mapping [ ] Load arenas from config file [ ] Live map editing # Game lifecycle [ ] /list arenas and games [ ] /start a game on an arena [ ] /join games [X] /ready [ ] /leave games [ ] /restart games [X] Spectator mode on death [X] Player readiness starts countdown [ ] Game is automatically closed some time after game over [ ] Return to lobby on leave/close [ ] Instancing # Powerups [ ] Coin pickup range [ ] Coin boost [ ] Knockback on weapons [ ] Damage boost [ ] Speed boost [ ] Health boost [ ] Repair barriers # Fantasy [ ] Totems/turrets/stationary weapons