Reimplement wave AI, split out some UI code into a ui module, update TODO
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@@ -1,8 +1,9 @@
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package gg.malloc.defense.model;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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public interface Spawner {
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Entity spawnMob(EntityType type);
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LivingEntity spawnMob(EntityType type);
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LivingEntity spawnBombCarrier(EntityType type);
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}
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